要实现聊天功能,可以使用Java中的Socket编程和多线程技术。
首先,需要创建一个服务器端和多个客户端。服务器端负责接收和转发客户端之间的消息,而客户端则负责发送和接收消息。
服务器端的代码示例:
import java.io.IOException;
import java.net.ServerSocket;
import java.net.Socket;
import java.util.ArrayList;
import java.util.List;
public class ChatServer {
private List<ClientHandler> clients = new ArrayList<>();
public static void main(String[] args) {
ChatServer server = new ChatServer();
server.start(9999);
}
public void start(int port) {
try {
ServerSocket serverSocket = new ServerSocket(port);
System.out.println("服务器已启动,监听端口:" + port);
while (true) {
Socket socket = serverSocket.accept();
System.out.println("客户端已连接:" + socket.getInetAddress());
ClientHandler clientHandler = new ClientHandler(socket);
clients.add(clientHandler);
new Thread(clientHandler).start();
}
} catch (IOException e) {
e.printStackTrace();
}
}
public synchronized void broadcast(String message) {
for (ClientHandler handler : clients) {
handler.sendMessage(message);
}
}
private class ClientHandler implements Runnable {
private Socket socket;
private PrintWriter writer;
public ClientHandler(Socket socket) {
this.socket = socket;
try {
writer = new PrintWriter(socket.getOutputStream(), true);
} catch (IOException e) {
e.printStackTrace();
}
}
public void run() {
try {
BufferedReader reader = new BufferedReader(new InputStreamReader(socket.getInputStream()));
String message;
while ((message = reader.readLine()) != null) {
System.out.println("接收到消息:" + message);
broadcast(message);
}
} catch (IOException e) {
e.printStackTrace();
} finally {
try {
writer.close();
socket.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}
public void sendMessage(String message) {
writer.println(message);
}
}
}
客户端的代码示例:
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.io.PrintWriter;
import java.net.Socket;
public class ChatClient {
private Socket socket;
private BufferedReader reader;
private PrintWriter writer;
public static void main(String[] args) {
ChatClient client = new ChatClient();
client.connect("localhost", 9999);
}
public void connect(String host, int port) {
try {
socket = new Socket(host, port);
System.out.println("已连接到服务器:" + socket.getInetAddress());
reader = new BufferedReader(new InputStreamReader(socket.getInputStream()));
writer = new PrintWriter(socket.getOutputStream(), true);
new Thread(new ServerHandler()).start();
new Thread(new ClientHandler()).start();
} catch (IOException e) {
e.printStackTrace();
}
}
private class ServerHandler implements Runnable {
public void run() {
try {
String message;
while ((message = reader.readLine()) != null) {
System.out.println("收到消息:" + message);
}
} catch (IOException e) {
e.printStackTrace();
} finally {
try {
reader.close();
socket.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}
}
private class ClientHandler implements Runnable {
public void run() {
try {
BufferedReader consoleReader = new BufferedReader(new InputStreamReader(System.in));
String message;
while ((message = consoleReader.readLine()) != null) {
writer.println(message);
}
} catch (IOException e) {
e.printStackTrace();
} finally {
writer.close();
}
}
}
}
以上代码演示了一个基本的聊天功能,服务器端接收到客户端发送的消息后,再将消息广播给所有客户端。客户端可以通过控制台输入消息,并接收服务器端广播的消息。
注意:为了简化代码,没有进行异常处理和线程安全的处理。在实际开发中,需要根据具体需求进行相应的优化和改进。