这篇文章主要为大家展示了“ImageLoader中如何实现磁盘命名和图片缓存算法”,内容简而易懂,条理清晰,希望能够帮助大家解决疑惑,下面让小编带领大家一起研究并学习一下“ImageLoader中如何实现磁盘命名和图片缓存算法”这篇文章吧。
ImageLoader的图片缓存分成磁盘和内存两种,这里分析一下磁盘缓存以及图片文件名算法的实现
默认是不存储在磁盘上的,需要手动打开开关
如下
DisplayImageOptions options = new DisplayImageOptions.Builder() .cacheInMemory(true) // default false .cacheOnDisk(true) // default false imageLoader.displayImage("", imageView, options, null, null);
/** * Generates names for files at disk cache * * @author Sergey Tarasevich (nostra13[at]gmail[dot]com) * @since 1.3.1 */ public interface FileNameGenerator { /** Generates unique file name for image defined by URI */ String generate(String imageUri); }
接口是FileNameGenerator,此接口非常简单明了,只有一个根据图片uri产生一个图片文件名称的方法。
它包含两个实现类
HashCodeFileNameGenerator
Md5FileNameGenerator
接下来,分别看这两个类的实现
/** * Names image file as image URI {@linkplain String#hashCode() hashcode} * * @author Sergey Tarasevich (nostra13[at]gmail[dot]com) * @since 1.3.1 */ public class HashCodeFileNameGenerator implements FileNameGenerator { @Override public String generate(String imageUri) { return String.valueOf(imageUri.hashCode()); } }
实现比较简单,根据uri的hashcode转化成String即可,默认就是Hashcode命名。
/** * Names image file as MD5 hash of image URI * * @author Sergey Tarasevich (nostra13[at]gmail[dot]com) * @since 1.4.0 */ public class Md5FileNameGenerator implements FileNameGenerator { private static final String HASH_ALGORITHM = "MD5"; private static final int RADIX = 10 + 26; // 10 digits + 26 letters @Override public String generate(String imageUri) { byte[] md5 = getMD5(imageUri.getBytes()); BigInteger bi = new BigInteger(md5).abs(); return bi.toString(RADIX); } private byte[] getMD5(byte[] data) { byte[] hash = null; try { MessageDigest digest = MessageDigest.getInstance(HASH_ALGORITHM); digest.update(data); hash = digest.digest(); } catch (NoSuchAlgorithmException e) { L.e(e); } return hash; } }
通过imageUri得到byte数组,然后通过MD5算法得到文件名
一般默认优先选择sdk/android/data/packageName/cache/uil-images卡,如果sdk目录创建失败,那么会选择/data/data/packageName目录
其中-1557665659.0和1238391484.0两个就是图片存储文件
journal是操作记录描述性文件,内容如下
DIRTY: 操作记录创建,如果DIRTY后面没有CLEAN或者REMOVE,那么这个图片会被删除。
CLEAN: 记录成功创建和访问
READ: 记录成功访问
REMOVE: 记录删除
磁盘缓存算法的接口是DiskCache,接口很简单明了。
public interface DiskCache { File getDirectory(); File get(String imageUri); boolean save(String imageUri, InputStream imageStream, IoUtils.CopyListener listener) throws IOException; boolean save(String imageUri, Bitmap bitmap) throws IOException; boolean remove(String imageUri); void close(); void clear(); }
方法名 | 解释 |
---|---|
getDirectory() | 获取存储目录 |
get(String imageUri) | 根据imageUri获取图片文件 |
save(String imageUri, InputStream imageStream, IoUtils.CopyListener listener) | 保存图片 |
remove(String imageUri) | 删除图片缓存 |
close() | 关闭磁盘缓存,释放资源 |
clear() | 清理所有的磁盘缓存 |
下面详细看每个类的实现
public class LruDiskCache implements DiskCache { protected DiskLruCache cache; ... protected final FileNameGenerator fileNameGenerator; ... public LruDiskCache(File cacheDir, File reserveCacheDir, FileNameGenerator fileNameGenerator, long cacheMaxSize, int cacheMaxFileCount) throws IOException { ... initCache(cacheDir, reserveCacheDir, cacheMaxSize, cacheMaxFileCount); } private void initCache(File cacheDir, File reserveCacheDir, long cacheMaxSize, int cacheMaxFileCount) throws IOException { try { cache = DiskLruCache.open(cacheDir, 1, 1, cacheMaxSize, cacheMaxFileCount); } catch (IOException e) { ... } } @Override public File getDirectory() { return cache.getDirectory(); } @Override public File get(String imageUri) { DiskLruCache.Snapshot snapshot = null; try { snapshot = cache.get(getKey(imageUri)); return snapshot == null ? null : snapshot.getFile(0); } catch (IOException e) { L.e(e); return null; } finally { if (snapshot != null) { snapshot.close(); } } } @Override public boolean save(String imageUri, InputStream imageStream, IoUtils.CopyListener listener) throws IOException { DiskLruCache.Editor editor = cache.edit(getKey(imageUri)); if (editor == null) { return false; } OutputStream os = new BufferedOutputStream(editor.newOutputStream(0), bufferSize); boolean copied = false; try { copied = IoUtils.copyStream(imageStream, os, listener, bufferSize); } finally { IoUtils.closeSilently(os); if (copied) { editor.commit(); } else { editor.abort(); } } return copied; } ... @Override public boolean remove(String imageUri) { try { return cache.remove(getKey(imageUri)); } catch (IOException e) { L.e(e); return false; } } @Override public void close() { try { cache.close(); } catch (IOException e) { L.e(e); } cache = null; } @Override public void clear() { try { cache.delete(); } catch (IOException e) { L.e(e); } try { initCache(cache.getDirectory(), reserveCacheDir, cache.getMaxSize(), cache.getMaxFileCount()); } catch (IOException e) { L.e(e); } } private String getKey(String imageUri) { return fileNameGenerator.generate(imageUri); } }
LruDiskCache有几个比较重要的属性,
protected DiskLruCache cache; protected final FileNameGenerator fileNameGenerator;
FileNameGenerator就是上面说的文件命名生成器,包括hashcode和md5算法。我们思考下,为什么需要FileNameGenerator?
个人以为网络上面的uri可能是千奇百怪的,甚至包括特殊字符,那作为文件名显然不合适。所以,这个时候来一次hashcode,或者md5转换,获取文件名是最好的。
DiskLruCache,窃以为这个命名不是很好,因为跟LruDiskCache很类似(我第一眼就看成一个东西了!)
这个DiskLruCache很重要,它维护了磁盘图片文件缓存的操作记录,缓存和文件对应关系等。
而且如果你仔细看LruDiskCache的各个方法时会发现,基本都是调用cache的对应方法。
所以,我们主要接下来看DiskLruCache代码
final class DiskLruCache implements Closeable { ... private final File directory; private final File journalFile; ... private Writer journalWriter; private final LinkedHashMap<String, Entry> lruEntries = new LinkedHashMap<String, Entry>(0, 0.75f, true); ... }
DiskLruCache包含了journalFile,文件里面具体的含义可以第四点的样例。包含了
LinkedHashMap<String, Entry> lruEntries
表示每个图片的缓存记录,String表示key, Entry表示图片的描述信息
private final class Entry { private final String key; /** Lengths of this entry's files. */ private final long[] lengths; /** True if this entry has ever been published. */ private boolean readable; /** The ongoing edit or null if this entry is not being edited. */ private Editor currentEditor; /** The sequence number of the most recently committed edit to this entry. */ private long sequenceNumber; public File getCleanFile(int i) { return new File(directory, key + "." + i); } public File getDirtyFile(int i) { return new File(directory, key + "." + i + ".tmp"); } }
我们以保存图片缓存为例,分析下LruDiskCache的工作流程,首先看LruDiskCache的save方法
public boolean save(String imageUri, InputStream imageStream, IoUtils.CopyListener listener) throws IOException { DiskLruCache.Editor editor = cache.edit(getKey(imageUri)); if (editor == null) { return false; } OutputStream os = new BufferedOutputStream(editor.newOutputStream(0), bufferSize); boolean copied = false; try { copied = IoUtils.copyStream(imageStream, os, listener, bufferSize); } finally { IoUtils.closeSilently(os); if (copied) { editor.commit(); } else { editor.abort(); } } return copied; }
首先根据imageUri生成文件名,也就是key,目前我们用的是hashCode
private String getKey(String imageUri) { return fileNameGenerator.generate(imageUri); }
private synchronized Editor edit(String key, long expectedSequenceNumber) throws IOException { checkNotClosed(); validateKey(key); Entry entry = lruEntries.get(key); if (expectedSequenceNumber != ANY_SEQUENCE_NUMBER && (entry == null || entry.sequenceNumber != expectedSequenceNumber)) { return null; // Snapshot is stale. } if (entry == null) { entry = new Entry(key); lruEntries.put(key, entry); } else if (entry.currentEditor != null) { return null; // Another edit is in progress. } Editor editor = new Editor(entry); entry.currentEditor = editor; // Flush the journal before creating files to prevent file leaks. journalWriter.write(DIRTY + ' ' + key + '\n'); journalWriter.flush(); return editor; }
从lruEntries里面根据key获取到对应的图片Entry对象,如果没有就新建一个。
然后利用journalWriter写入一条DIRTY记录。
public OutputStream newOutputStream(int index) throws IOException { synchronized (DiskLruCache.this) { if (entry.currentEditor != this) { throw new IllegalStateException(); } if (!entry.readable) { written[index] = true; } File dirtyFile = entry.getDirtyFile(index); FileOutputStream outputStream; try { outputStream = new FileOutputStream(dirtyFile); } catch (FileNotFoundException e) { // Attempt to recreate the cache directory. directory.mkdirs(); try { outputStream = new FileOutputStream(dirtyFile); } catch (FileNotFoundException e2) { // We are unable to recover. Silently eat the writes. return NULL_OUTPUT_STREAM; } } return new FaultHidingOutputStream(outputStream); } }
public File getDirtyFile(int i) { return new File(directory, key + "." + i + ".tmp"); }
注意这里打开的是drity文件,就是正常的文件后面加上一个.tmp后缀。
public static boolean copyStream(InputStream is, OutputStream os, CopyListener listener, int bufferSize) throws IOException { int current = 0; int total = is.available(); if (total <= 0) { total = DEFAULT_IMAGE_TOTAL_SIZE; } final byte[] bytes = new byte[bufferSize]; int count; if (shouldStopLoading(listener, current, total)) return false; while ((count = is.read(bytes, 0, bufferSize)) != -1) { os.write(bytes, 0, count); current += count; if (shouldStopLoading(listener, current, total)) return false; } os.flush(); return true; }
private static boolean shouldStopLoading(CopyListener listener, int current, int total) { if (listener != null) { boolean shouldContinue = listener.onBytesCopied(current, total); if (!shouldContinue) { if (100 * current / total < CONTINUE_LOADING_PERCENTAGE) { return true; // if loaded more than 75% then continue loading anyway } } } return false; }
很普通的文件流读写,有意思的是shouldStopLoading,它给了我们一个使用listener终止copy的时机。
public static interface CopyListener { /** * @param current Loaded bytes * @param total Total bytes for loading * @return <b>true</b> - if copying should be continued; <b>false</b> - if copying should be interrupted */ boolean onBytesCopied(int current, int total); }
IoUtils.closeSilently(os);
假设没有出错,completeEdit里面,会把dirty文件正式名称成图片缓存文件
dirty.renameTo(clean);
然后写入一条CLEAN或者REMOVE操作日志到journal文件中。
具体可以看代码
editor.commit();
public void commit() throws IOException { if (hasErrors) { completeEdit(this, false); remove(entry.key); // The previous entry is stale. } else { completeEdit(this, true); } committed = true; }
private synchronized void completeEdit(Editor editor, boolean success) throws IOException { ... for (int i = 0; i < valueCount; i++) { File dirty = entry.getDirtyFile(i); if (success) { if (dirty.exists()) { File clean = entry.getCleanFile(i); dirty.renameTo(clean); //保存dirty到正式图片文件 long oldLength = entry.lengths[i]; long newLength = clean.length(); entry.lengths[i] = newLength; size = size - oldLength + newLength; fileCount++; } } else { deleteIfExists(dirty); } } redundantOpCount++; entry.currentEditor = null; if (entry.readable | success) {// 写入CLEAN操作日志 entry.readable = true; journalWriter.write(CLEAN + ' ' + entry.key + entry.getLengths() + '\n'); if (success) { entry.sequenceNumber = nextSequenceNumber++; } } else { lruEntries.remove(entry.key); //操作失败,写入REMOVE操作日志 journalWriter.write(REMOVE + ' ' + entry.key + '\n'); } journalWriter.flush(); if (size > maxSize || fileCount > maxFileCount || journalRebuildRequired()) { executorService.submit(cleanupCallable); } }
这样一次文件保存操作就完成了。
BaseDiskCache是抽象类,实现了基本的图片文件存储,获取,删除等操作,并没有做什么限制。
如save和get, remove等操作
public abstract class BaseDiskCache implements DiskCache { ... protected final FileNameGenerator fileNameGenerator; ... @Override public File getDirectory() { return cacheDir; } @Override public File get(String imageUri) { return getFile(imageUri); } @Override public boolean save(String imageUri, InputStream imageStream, IoUtils.CopyListener listener) throws IOException { File imageFile = getFile(imageUri); File tmpFile = new File(imageFile.getAbsolutePath() + TEMP_IMAGE_POSTFIX); boolean loaded = false; try { OutputStream os = new BufferedOutputStream(new FileOutputStream(tmpFile), bufferSize); try { loaded = IoUtils.copyStream(imageStream, os, listener, bufferSize); } finally { IoUtils.closeSilently(os); } } finally { if (loaded && !tmpFile.renameTo(imageFile)) { loaded = false; } if (!loaded) { tmpFile.delete(); } } return loaded; } @Override public boolean remove(String imageUri) { return getFile(imageUri).delete(); } @Override public void close() { // Nothing to do } @Override public void clear() { File[] files = cacheDir.listFiles(); if (files != null) { for (File f : files) { f.delete(); } } } protected File getFile(String imageUri) { String fileName = fileNameGenerator.generate(imageUri); File dir = cacheDir; if (!cacheDir.exists() && !cacheDir.mkdirs()) { if (reserveCacheDir != null && (reserveCacheDir.exists() || reserveCacheDir.mkdirs())) { dir = reserveCacheDir; } } return new File(dir, fileName); } }
以save为例,首先会生成一个tmp文件,然后把网络图片文件流写入tmp文件。
OutputStream os = new BufferedOutputStream(new FileOutputStream(tmpFile), loaded = IoUtils.copyStream(imageStream, os, listener, bufferSize);
然后把tmp文件重新名称成正式的文件
tmpFile.renameTo(imageFile)
和BaseDiskCache完全一样,并没有新的逻辑
限制存储时间的文件存储管理,当我们尝试获取缓存文件的时候会去删除时间过长的文件,存储的空间没有限制。
我们以save和get为例
private final Map<File, Long> loadingDates = Collections.synchronizedMap(new HashMap<File, Long>());
@Override public boolean save(String imageUri, Bitmap bitmap) throws IOException { boolean saved = super.save(imageUri, bitmap); rememberUsage(imageUri); return saved; }
private void rememberUsage(String imageUri) { File file = getFile(imageUri); long currentTime = System.currentTimeMillis(); file.setLastModified(currentTime); loadingDates.put(file, currentTime); }
save的时候,会调用rememberUsage方法,使用一个HashMap来存储缓存时间。
get
@Override public File get(String imageUri) { File file = super.get(imageUri); if (file != null && file.exists()) { boolean cached; Long loadingDate = loadingDates.get(file); if (loadingDate == null) { cached = false; loadingDate = file.lastModified(); } else { cached = true; } if (System.currentTimeMillis() - loadingDate > maxFileAge) { file.delete(); loadingDates.remove(file); } else if (!cached) { loadingDates.put(file, loadingDate); } } return file; }
get的时候会根据当前时间和缓存时间比较,如果大于maxFileAge,那么就删除它,从而实现了限制时间文件存储。
以上是“ImageLoader中如何实现磁盘命名和图片缓存算法”这篇文章的所有内容,感谢各位的阅读!相信大家都有了一定的了解,希望分享的内容对大家有所帮助,如果还想学习更多知识,欢迎关注亿速云行业资讯频道!
免责声明:本站发布的内容(图片、视频和文字)以原创、转载和分享为主,文章观点不代表本网站立场,如果涉及侵权请联系站长邮箱:is@yisu.com进行举报,并提供相关证据,一经查实,将立刻删除涉嫌侵权内容。