本文实例为大家分享了Android实现仿网易音乐唱片播放效果的具体代码,供大家参考,具体内容如下
效果图:
在values中创建attrs.xml文件
<?xml version="1.0" encoding="utf-8"?>
<resources>
<declare-styleable name="GramophoneView">
<attr name="picture_radiu" format="dimension" /> //中间图片的半径
<attr name="src" format="reference" /> //图片
<attr name="disk_rotate_speed" format="float" /> //唱片旋转的速度
</declare-styleable>
</resources>
创建GramophoneView
public class GramophoneView extends View {
/**
* 尺寸计算设计说明:
* 1、唱片有两个主要尺寸:中间图片的半径、黑色圆环的宽度。
* 黑色圆环的宽度 = 图片半径的一半。
* 2、唱针分为“手臂”和“头”,手臂分两段,一段长的一段短的,头也是一段长的一段短的。
* 唱针四个部分的尺寸求和 = 唱片中间图片的半径+黑色圆环的宽度
* 唱针各部分长度 比例——长的手臂:短的手臂:长的头:短的头 = 8:4:2:1
* 3、唱片黑色圆环顶部到唱针顶端的距离 = 唱针长的手臂的长。度
*/
private final float DEFUALT_DISK_ROTATE_SPEED = 1f;
private final float DEFAULT_PICTURE_RADIU = 200; // 中间图片默认半径
private final float DEFUALT_PAUSE_NEEDLE_DEGREE = -45; // 暂停状态时唱针的旋转角度
private final float DEFUALT_PLAYING_NEEDLE_DEGREE = -15; // 播放状态时唱针的旋转角度
private int pictureRadiu; // 中间图片的半径
//指针
private int smallCircleRadiu = 20; // 唱针顶部小圆半径
private int bigCircleRadiu = 30; // 唱针顶部大圆半径
private int shortArmLength;
private int longArmleLength; // 唱针手臂,较长那段的长度
private int shortHeadLength; // 唱针的头,较短那段的长度
private int longHeadLength;
private Paint needlePaint;
//唱片
private float halfMeasureWidth;
private int diskRingWidth; // 黑色圆环宽度
private float diskRotateSpeed; // 唱片旋转速度
private Bitmap pictureBitmap;
private Paint diskPaint;
//状态控制
private boolean isPlaying;
private float currentDiskDegree; // 唱片旋转角度
private float currentNeddleDegree = DEFUALT_PLAYING_NEEDLE_DEGREE; // 唱针旋转角度
public GramophoneView(Context context) {
this(context, null);
}
public GramophoneView(Context context, @Nullable AttributeSet attrs) {
super(context, attrs);
needlePaint = new Paint(Paint.ANTI_ALIAS_FLAG);
diskPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
TypedArray typedArray = getContext().obtainStyledAttributes(attrs, R.styleable.GramophoneView);
//拿到xml中的图片和图片半径和,旋转的度数
pictureRadiu = (int) typedArray.getDimension(R.styleable.GramophoneView_picture_radiu, DEFAULT_PICTURE_RADIU);
diskRotateSpeed = typedArray.getFloat(R.styleable.GramophoneView_disk_rotate_speed, DEFUALT_DISK_ROTATE_SPEED);
Drawable drawable = typedArray.getDrawable(R.styleable.GramophoneView_src);
if (drawable == null) {
pictureBitmap = BitmapFactory.decodeResource(getResources(), R.mipmap.ic_launcher);
} else {
pictureBitmap = ((BitmapDrawable) drawable).getBitmap();
}
//初始化唱片的变量
diskRingWidth = pictureRadiu >> 1;
shortHeadLength = (pictureRadiu + diskRingWidth) / 15; //图片半径和黑色圆环的和 等于 指针的总长度
longHeadLength = shortHeadLength << 1; //左移相当于乘以2
shortArmLength = longHeadLength << 1;
longArmleLength = shortArmLength << 1;
}
/**
* 理想的宽高是,取决于picture的 半径的
*
* @param widthMeasureSpec
* @param heightMeasureSpec
*/
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
//我们想要的理想宽高
int width = (pictureRadiu + diskRingWidth) * 2;
int hight = (pictureRadiu + diskRingWidth) * 2 + longArmleLength;
//根据我们理想的宽和高 和xml中设置的宽高,按resolveSize规则做最后的取舍
//resolveSize规则 1、精确模式,按
int measureWidth = resolveSize(width, widthMeasureSpec);
int measureHeight = resolveSize(hight, heightMeasureSpec);
setMeasuredDimension(measureWidth, measureHeight);
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
halfMeasureWidth = getMeasuredWidth() >> 1;
drawDisk(canvas);
drawNeedle(canvas);
if (currentNeddleDegree > DEFUALT_PAUSE_NEEDLE_DEGREE) {
invalidate();
}
}
private void drawDisk(Canvas canvas) {
currentDiskDegree = currentDiskDegree % 360 + diskRotateSpeed;
canvas.save();
canvas.translate(halfMeasureWidth, longArmleLength + diskRingWidth + pictureRadiu);
canvas.rotate(currentDiskDegree);
diskPaint.setColor(Color.BLACK);
diskPaint.setStyle(Paint.Style.STROKE);
diskPaint.setStrokeWidth(pictureRadiu / 2);
canvas.drawCircle(0, 0, pictureRadiu + diskRingWidth / 2, diskPaint);
Path path = new Path(); // 裁剪的path路径 (为了裁剪成圆形图片,其实是将画布剪裁成了圆形)
path.addCircle(0, 0, pictureRadiu, Path.Direction.CW);
canvas.clipPath(path);
Rect src = new Rect(); //将要画bitmap的那个范围
src.set(0, 0, pictureBitmap.getWidth(), pictureBitmap.getHeight());
Rect dst = new Rect();
dst.set(-pictureRadiu, -pictureRadiu, pictureRadiu, pictureRadiu); //将要将bitmap画要坐标系的那个位置
canvas.drawBitmap(pictureBitmap, src, dst, null);
canvas.restore();
}
private void drawNeedle(Canvas canvas) {
canvas.save();
//移动坐标原点,画指针第一段
canvas.translate(halfMeasureWidth, 0);
canvas.rotate(currentNeddleDegree);
needlePaint.setColor(Color.parseColor("#C0C0C0"));
needlePaint.setStrokeWidth(20);
canvas.drawLine(0, 0, 0, longArmleLength, needlePaint);
//画指针第二段
canvas.translate(0, longArmleLength);
canvas.rotate(-30);
canvas.drawLine(0, 0, 0, shortArmLength, needlePaint);
//画指针第三段
canvas.translate(0, shortArmLength);
needlePaint.setStrokeWidth(30);
canvas.drawLine(0, 0, 0, longHeadLength, needlePaint);
//画指针的第四段
canvas.translate(0, longHeadLength);
needlePaint.setStrokeWidth(45);
canvas.drawLine(0, 0, 0, shortHeadLength, needlePaint);
canvas.restore();
//画指针的支点
canvas.save();
canvas.translate(halfMeasureWidth, 0);
needlePaint.setColor(Color.parseColor("#8A8A8A"));
needlePaint.setStyle(Paint.Style.FILL);
canvas.drawCircle(0, 0, bigCircleRadiu, needlePaint);
needlePaint.setColor(Color.parseColor("#C0C0C0"));
canvas.drawCircle(0, 0, smallCircleRadiu, needlePaint);
canvas.restore();
//当前如果是播放的话,就移动到播放的位置 ,因为逆时针旋转度数是负的所以,- + 需要注意
if (isPlaying) {
if (currentNeddleDegree < DEFUALT_PLAYING_NEEDLE_DEGREE) { //不是暂停状态,就是播放状态,或者是切换中状态
currentNeddleDegree += 3; //切换中状态指针是要有动画效果的,所有要改变指针的度数
}
} else {
if (currentNeddleDegree > DEFUALT_PAUSE_NEEDLE_DEGREE) {
currentNeddleDegree -= 3;
}
}
}
public void pauseOrstart() {
isPlaying = !isPlaying;
invalidate();
}
/**
* 设置图片半径
*
* @param pictureRadius 图片半径
*/
public void setPictureRadius(int pictureRadius) {
this.pictureRadiu = pictureRadius;
}
/**
* 设置唱片旋转速度
*
* @param diskRotateSpeed 旋转速度
*/
public void setDiskRotateSpeed(float diskRotateSpeed) {
this.diskRotateSpeed = diskRotateSpeed;
}
/**
* 设置图片资源id
*
* @param resId 图片资源id
*/
public void setPictureRes(int resId) {
pictureBitmap = BitmapFactory.decodeResource(getContext().getResources(), resId);
invalidate();
}
}
activity_main.xml
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical"
tools:context="com.example.customrecord.MainActivity">
<com.example.customrecord.GramophoneView
android:id="@+id/gramopone"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
app:disk_rotate_speed="1"
app:picture_radiu="80dp"
app:src="@drawable/land" />
<Button
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginTop="60dp"
android:onClick="pauseOrstart"
android:text="切换播放状态" />
</LinearLayout>
MainActivity
public class MainActivity extends AppCompatActivity {
private GramophoneView gramophoneView;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
gramophoneView = (GramophoneView) findViewById(R.id.gramopone);
}
public void pauseOrstart(View view) {
gramophoneView.pauseOrstart();
}
}
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