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使用WPF编写一个多运算符表达式计算器

发布时间:2020-11-09 15:01:29 来源:亿速云 阅读:213 作者:Leah 栏目:开发技术

使用WPF编写一个多运算符表达式计算器?很多新手对此不是很清楚,为了帮助大家解决这个难题,下面小编将为大家详细讲解,有这方面需求的人可以来学习下,希望你能有所收获。

WPF实现一个简单的多运算符表达式计算器

1.先看下效果图在这里插入图片描述

首先外围给了一个grid 把他分成了两行 第一行用来显示文本框给了一个低于第二行的高度 第二行用来存按钮 窗体的大小自己去调就好了 我这里给的是380x268

<Grid.RowDefinitions>
   <RowDefinition Height="0.7*"></RowDefinition>
   <RowDefinition></RowDefinition>
</Grid.RowDefinitions>

这是一个非常简单的布局 没有用到样式 头部是用了一个Border给一个圆弧实现的 代码如下

<Border Margin="5" Padding="5" Background="White" BorderBrush="Black" BorderThickness="3,5,3,5" CornerRadius="10" VerticalAlignment="Top" Height="130" Width="240">
      <TextBlock Name="ShowNumText" Height="100" Width="auto" VerticalAlignment="Top" FontSize="50" HorizontalAlignment="Right" >
        
      </TextBlock>
</Border>

接下来就是按键部分了 用了一个UniformGrid布局 类似于一个表格 给4行4列 最后再往里面添加按钮实现的 分别给每个按钮设置背景颜色,字体颜色以及单击事件(一共4类单击事件 分别是数字的、运算符的、等于号、还有一个清空C)

<UniformGrid Grid.Row="1" Rows="4" Columns="4" Height="200" Width="250">
      <Button Name="btn1" Content="1" FontSize="35" Background="Black" Foreground="White" Click="btn1_Click_1"/>
      <Button Name="btn2" Content="2" FontSize="35" Background="Black" Foreground="White" Click="btn1_Click_1"/>
      <Button Name="btn3" Content="3" FontSize="35" Background="Black" Foreground="White" Click="btn1_Click_1"/>
      <Button Name="btnD" Content="÷" FontSize="35" Background="Black" Foreground="White" Click="btnD_Click"/>
      <Button Name="btn4" Content="4" FontSize="35" Background="Black" Foreground="White" Click="btn1_Click_1"/>
      <Button Name="btn5" Content="5" FontSize="35" Background="Black" Foreground="White" Click="btn1_Click_1"/>
      <Button Name="btn6" Content="6" FontSize="35" Background="Black" Foreground="White" Click="btn1_Click_1"/>
      <Button Name="btnX" Content="X" FontSize="35" Background="Black" Foreground="White" Click="btnD_Click"/>
      <Button Name="btn7" Content="7" FontSize="35" Background="Black" Foreground="White" Click="btn1_Click_1"/>
      <Button Name="btn8" Content="8" FontSize="35" Background="Black" Foreground="White" Click="btn1_Click_1"/>
      <Button Name="btn9" Content="9" FontSize="35" Background="Black" Foreground="White" Click="btn1_Click_1"/>
      <Button Name="btnM" Content="-" FontSize="35" Background="Black" Foreground="White" Click="btnD_Click"/>
      <Button Name="btnC" Content="C" FontSize="35" Background="Black" Foreground="White" Click="btnC_Click"/>
      <Button Name="btn0" Content="0" FontSize="35" Background="Black" Foreground="White" Click="btn1_Click_1"/>
      <Button Name="btnE" Content="+" FontSize="35" Background="Black" Foreground="White" Click="btnD_Click"/>
      <Button Name="btnP" Content="=" FontSize="35" Background="Black" Foreground="White" Click="btnP_Click"/>
</UniformGrid>

这样我们的xaml样式就写完了,接下来就是后端了

上面的代码我们看到我们已经定义了单击事件 首先找到数字的单击事件写上以下代码

var v = sender as Button;
      switch (v.Content.ToString())
      {
        case "1":
          ShowNumText.Text += 1;
          break;
        case "2":
          ShowNumText.Text += 2;
          break;
        case "3":
          ShowNumText.Text += 3;
          break;
        case "4":
          ShowNumText.Text += 4;
          break;
        case "5":
          ShowNumText.Text += 5;
          break;
        case "6":
          ShowNumText.Text += 6;
          break;
        case "7":
          ShowNumText.Text += 7;
          break;
        case "8":
          ShowNumText.Text += 8;
          break;
        case "9":
          ShowNumText.Text += 9;
          break;
        case "0":
          ShowNumText.Text += 0;
          break;

意思就是判断一下用户点击的是哪一个数字 然后把他加到文本框内

接下来就是运算符的单击事件 同理数字的

if (ShowNumText.Text == "")
        return;
      var v1 = sender as Button;
      switch (v1.Content.ToString())
      {
        case "+":
          ShowNumText.Text += "+";
          break;
        case "-":
          ShowNumText.Text += "-";
          break;
        case "X":
          ShowNumText.Text += "X";
          break;
        case "÷":
          ShowNumText.Text += "÷";
          break;
} 

然后导入命名空间

using System.Data;

这个命名空间里面有一个超级好用的方法Compute
Compute的意思简单来说就是放入一个string类型的带有表达式的字符串计算,
找到等于号的事件 加入代码

try
    {
        string str= ShowNumText.Text.Replace('X', '*');
        str= str.Replace('÷', '/');
        DataTable dt = new DataTable();
        string v = dt.Compute(str, null).ToString();
        ShowNumText.Text = v.ToString();
      }
      catch { ShowNumText.Text = ""; }

用Replace方法过滤掉 x和÷
因为Compute 是不接收数学的乘和除的

最后在清空事件里加入一个ShowNumText.Text = "";//清空文本框
这样我们的计算器就写完了!!!

前台xaml

<Window x:Class="WpfApplication1.MainWindow"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
    xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
    xmlns:local="clr-namespace:WpfApplication1"
    mc:Ignorable="d"
    Title="计算机" Height="380" Width="268">
  <Grid>
    <Grid.RowDefinitions>
      <RowDefinition Height="0.7*"></RowDefinition>
      <RowDefinition></RowDefinition>
    </Grid.RowDefinitions>
    <Border Margin="5" Padding="5" Background="White" BorderBrush="Black" BorderThickness="3,5,3,5" CornerRadius="10" VerticalAlignment="Top" Height="130" Width="240">
      <TextBlock Name="ShowNumText" Height="100" Width="auto" VerticalAlignment="Top" FontSize="50" HorizontalAlignment="Right" >
        
      </TextBlock>
    </Border>
    <UniformGrid Grid.Row="1" Rows="4" Columns="4" Height="200" Width="250">
      <Button Name="btn1" Content="1" FontSize="35" Background="Black" Foreground="White" Click="btn1_Click_1"/>
      <Button Name="btn2" Content="2" FontSize="35" Background="Black" Foreground="White" Click="btn1_Click_1"/>
      <Button Name="btn3" Content="3" FontSize="35" Background="Black" Foreground="White" Click="btn1_Click_1"/>
      <Button Name="btnD" Content="÷" FontSize="35" Background="Black" Foreground="White" Click="btnD_Click"/>
      <Button Name="btn4" Content="4" FontSize="35" Background="Black" Foreground="White" Click="btn1_Click_1"/>
      <Button Name="btn5" Content="5" FontSize="35" Background="Black" Foreground="White" Click="btn1_Click_1"/>
      <Button Name="btn6" Content="6" FontSize="35" Background="Black" Foreground="White" Click="btn1_Click_1"/>
      <Button Name="btnX" Content="X" FontSize="35" Background="Black" Foreground="White" Click="btnD_Click"/>
      <Button Name="btn7" Content="7" FontSize="35" Background="Black" Foreground="White" Click="btn1_Click_1"/>
      <Button Name="btn8" Content="8" FontSize="35" Background="Black" Foreground="White" Click="btn1_Click_1"/>
      <Button Name="btn9" Content="9" FontSize="35" Background="Black" Foreground="White" Click="btn1_Click_1"/>
      <Button Name="btnM" Content="-" FontSize="35" Background="Black" Foreground="White" Click="btnD_Click"/>
      <Button Name="btnC" Content="C" FontSize="35" Background="Black" Foreground="White" Click="btnC_Click"/>
      <Button Name="btn0" Content="0" FontSize="35" Background="Black" Foreground="White" Click="btn1_Click_1"/>
      <Button Name="btnE" Content="+" FontSize="35" Background="Black" Foreground="White" Click="btnD_Click"/>
      <Button Name="btnP" Content="=" FontSize="35" Background="Black" Foreground="White" Click="btnP_Click"/>
    </UniformGrid>
  </Grid>
</Window>

后台代码

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Data;
namespace WpfApplication1
{
  /// <summary>
  /// MainWindow.xaml 的交互逻辑
  /// </summary>
  public partial class MainWindow : Window
  {
    public MainWindow()
    {
      InitializeComponent();
      
    }
    private void btn1_Click_1(object sender, RoutedEventArgs e)//0-9绑定同一个事件
    { 
      var v = sender as Button;
      switch (v.Content.ToString())
      {
        case "1":
          ShowNumText.Text += 1;
          break;
        case "2":
          ShowNumText.Text += 2;
          break;
        case "3":
          ShowNumText.Text += 3;
          break;
        case "4":
          ShowNumText.Text += 4;
          break;
        case "5":
          ShowNumText.Text += 5;
          break;
        case "6":
          ShowNumText.Text += 6;
          break;
        case "7":
          ShowNumText.Text += 7;
          break;
        case "8":
          ShowNumText.Text += 8;
          break;
        case "9":
          ShowNumText.Text += 9;
          break;
        case "0":
          ShowNumText.Text += 0;
          break;
      } 
    }
    private void btnD_Click(object sender, RoutedEventArgs e)//运算符也绑定同一个事件
    {
      if (ShowNumText.Text == "")
        return;
      var v1 = sender as Button;
      switch (v1.Content.ToString())
      {
        case "+":
          ShowNumText.Text += "+";
          break;
        case "-":
          ShowNumText.Text += "-";
          break;
        case "X":
          ShowNumText.Text += "X";
          break;
        case "÷":
          ShowNumText.Text += "÷";
          break;
      }  
    }
    private void btnP_Click(object sender, RoutedEventArgs e)
    {
      try
      {
        string str= ShowNumText.Text.Replace('X', '*');
        str= str.Replace('÷', '/');
        DataTable dt = new DataTable();
        string v = dt.Compute(str, null).ToString();
        ShowNumText.Text = v.ToString();
      }
      catch { ShowNumText.Text = ""; }
    }
    private void btnC_Click(object sender, RoutedEventArgs e)
    {
      ShowNumText.Text = "";//清空文本框
    }
  }
}

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