#ifndef HGL_QT_STRING_INCLUDE#define HGL_QT_STRING_INCLUDE#if HGL_OS == HGL_OS_Windows inline QString toQString(const hgl::UTF16String &ws) { return QString::fromWCharArray(ws.c_str(),ws.Length()); } inline QString ToQString(const wchar_t *str,int size){return QString::fromUtf16((ushort *)str,size);}#else template<int WS> QString WCharToQString(const wchar_t *,int); template<> inline QString WCharToQString<2>(const wchar_t *str,int size){return QString::fromUtf16((ushort *)str,size);} template<> inline QString WCharToQString<4>(const wchar_t *str,int size){return QString::fromUcs4((uint *)str,size);} inline QString toQString(const wchar_t *str,int size) { return WCharToQString<sizeof(wchar_t)>(str,size); } inline QString toQString(const u16char *str,int size){return QString::fromUtf16((ushort *)str,size);} inline QString toQString(const char32_t *str,int size){return QString::fromUcs4((uint *)str,size);} inline QString toQString(const hgl::UTF16String &str) { return QString::fromUtf16((ushort *)str.c_str(), str.Length()); }#endif//HGL_OS == HGL_OS_Windowsinline QString toQString(const hgl::UTF8String &str){ return QString::fromUtf8(str.c_str(),str.Length());}// inline QString toQString(const hgl::UTF32String &str)// {// return QString::fromUcs4((uint *)str.c_str(),str.Length());// }#endif//HGL_QT_STRING_INCLUDE
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