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利用 android mediaRecorder c++类进行视频编码

发布时间:2020-06-24 16:29:05 来源:网络 阅读:1603 作者:westfisher 栏目:移动开发

本例中media sourcecamera。(学习的平台是android sdk6.0

调用关系图:


startRecording

  1. recorder = New MediaRecorder(String16());

classMediaRecorder : public BnMediaRecorderClient,

                      public virtualIMediaDeathNotifier

  1. 在创建mediaRecorder的时侯,我们先获取IMediaPlayerService指针,然后再创建IMediaRecorder

(关于的声明sp<IMediaRecorder>          mMediaRecorder;)

        mMediaRecorder =service->createMediaRecorder(opPackageName);

 

  1. service->createMediaRecorder中会先把对象IMediaPlayerService序列话(利用data打包),然后把请求CREATE_MEDIA_RECORDER发送给remote(就是bpbinder)处理

remote()->transact(CREATE_MEDIA_RECORDER, data,&reply);

  1. 最后根据远端的reply来创建本地对应的对象

interface_cast<IMediaRecorder>(reply.readStrongBinder());

  1. 后续的方法都通过BpMediaRecorderremote)来发送到BnMediaRecorder操作。

  2. a)      BnMediaRecorder继承了BnInterface<IMediaRecorder>,并实现了ontransact

classBnMediaRecorder: publicBnInterface<IMediaRecorder>

{

public:

    virtual status_t    onTransact( uint32_t code,

                                    constParcel& data,

                                    Parcel*reply,

                                    uint32_tflags = 0);

};

  1. 在这个方法里,每个操作都有对应的处理分支

  2. c)       BnMediaRecorder是个虚函数,具体工作由MediaRecorderClient 来完成:MediaRecorderClient : public BnMediaRecorder

  3. class BpMediaRecorder: public BpInterface<IMediaRecorder>

在对应的方法中最后都通过remote送给Bn处理,如:

Parceldata, reply;

data.writeInterfaceToken(IMediaRecorder::getInterfaceDescriptor());

data.writeString8(params);

    remote()->transact(SET_PARAMETERS,data, &reply);

  1. recorder->setParameters(…….)

  2. recorder->prepare()

  3. recorder->start()

  4. 3.     MediaRecorderClient中封装了MediaRecorderBase这个类,每一项任务都要它来完成

MediaRecorderClient的构造函数中可以看到

   mRecorder = AVMediaServiceFactory::get()->createStagefrightRecorder(opPackageName);

  1. 因此,具体的工作由StagefrightRecorder来完成

  2. AVMediaServiceFactory.cpp

StagefrightRecorder*AVMediaServiceFactory::createStagefrightRecorder(

        const String16 &opPackageName) {

    return newStagefrightRecorder(opPackageName);

}

  1. StagefrightRecorder  recorder->start()

prepare中或者start中调用StagefrightRecorder::prepareInternal()

在这里根据输出编码设定,选择对应的编码器进行初始化。

我们以OUTPUT_FORMAT_MPEG_4为例进行分析

根据输出格式进入setupMPEG4orWEBMRecording()

  1. setupMPEG4orWEBMRecording()

在这里创建了MPEG4Writer

  1. writer = mp4writer =AVFactory::get()->CreateMPEG4Writer(mOutputFd);

  2. setupMediaSourcecamera指定为encoderinput source

  3. sp<MediaSource> encoder;

err = setupVideoEncoder(mediaSource, &encoder);创建encoder

  1. setupVideoEncoder(mediaSource,&encoder);

首先将camera中的各项参数设定读出来设入到encoder中(cameranull则使用default值)

sp<MetaData>meta = cameraSource->getFormat();

 

        int32_t width, height, stride,sliceHeight, colorFormat;

        CHECK(meta->findInt32(kKeyWidth,&width));

        CHECK(meta->findInt32(kKeyHeight,&height));

        CHECK(meta->findInt32(kKeyStride,&stride));

       CHECK(meta->findInt32(kKeySliceHeight, &sliceHeight));

       CHECK(meta->findInt32(kKeyColorFormat, &colorFormat));

 

        format->setInt32("width",width);

        format->setInt32("height",height);

        format->setInt32("stride",stride);

       format->setInt32("slice-height", sliceHeight);

       format->setInt32("color-format", colorFormat);

这里预留了custom参数设置函数,android中默认没有实现,是空函数

接着创建encoder

    sp<MediaCodecSource> encoder =MediaCodecSource::Create(

            mLooper, format, cameraSource,mPersistentSurface, flags);

  1.     sp<MediaCodecSource> encoder

=MediaCodecSource::Create(             

mLooper,

 format,

cameraSource,

 mPersistentSurface,

  1. ;

create函数中new一个对象,

   sp<MediaCodecSource> mediaSource =

           new MediaCodecSource(looper, format, source, consumer, flags);

 

   if (mediaSource->init() == OK) {

       return mediaSource;

    }

  1. MediaCodecSource::init()

status_t err = initEncoder();

  1. initEncoder()

mReflector = new AHandlerReflector<MediaCodecSource>(this);

mLooper->registerHandler(mReflector);

 

    mCodecLooper = new ALooper;

   mCodecLooper->setName("codec_looper");

mCodecLooper->start();

……………..

        mEncoder =MediaCodec::CreateByType(

            mCodecLooper,outputMIME.c_str(), true /* encoder */);

….

    mEncoderActivityNotify =new AMessage(kWhatEncoderActivity, mReflector);

   mEncoder->setCallback(mEncoderActivityNotify);

 

    status_t err =mEncoder->configure(

                mOutputFormat,

                NULL /*nativeWindow */,

                NULL /* crypto*/,

               MediaCodec::CONFIGURE_FLAG_ENCODE);

…………………………

 

    err = mEncoder->start();

  1.   MediaCodec::CreateByType(

mCodecLooper, outputMIME.c_str(), true /* encoder */) {

            sp<MediaCodec> codec = new MediaCodec(looper, pid);

 

    const status_tret = codec->init(mime, true /* nameIsType */, encoder);

}

 

  1. MediaCodec::init (const AString&name, bool nameIsType, bool encoder) {

………..

/// name 包含video, nameIsType is true

因此

        mCodec =AVFactory::get()->createACodec();

…………..

        mIsVideo =true;

…………..

       mCodecLooper->registerHandler(mCodec);

    mCodec->setNotificationMessage(newAMessage(kWhatCodecNotify, this));

 

    sp<AMessage> msg = newAMessage(kWhatInit, this);

    msg->setString("name", name);

    msg->setInt32("nameIsType",nameIsType);

 

    if (nameIsType) {

        msg->setInt32("encoder",encoder);

    }

 

    status_t err;

Vector<MediaResource> resources;

    const char *type = secureCodec ?kResourceSecureCodec : kResourceNonSecureCodec;

    const char *subtype = mIsVideo ?kResourceVideoCodec : kResourceAudioCodec;

   resources.push_back(MediaResource(String8(type), String8(subtype), 1));

    for (int i = 0; i <= kMaxRetry; ++i) {

        if (i > 0) {

            // Don't try to reclaim resourcefor the first time.

            if(!mResourceManagerService->reclaimResource(resources)) {

                break;

            }

        }

 

        sp<AMessage> response;

        err = PostAndAwaitResponse(msg,&response);

        if (!isResourceError(err)) {

            break;

        }

    }

}


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