其他相关博文:
Android笔记:触摸事件的分析与总结----MotionEvent对象
Android笔记:触摸事件的分析与总结----TouchEvent处理机制
Android笔记:触摸事件的分析与总结----多点触控
一、多点触控
当多点同时触摸屏幕时,系统将会产生如下的触摸事件:
1.ACTION_DOWN:触摸屏幕的第一个点。此时手势开始。该点的数据通常在MotionEvent事件队列索引位置0处。
2.ACTION_POINTER_DOWN:除了第一个点的其他触摸点数据。该点的数据的索引位置由getActionIndex()方法返回。
3.ACTION_MOVE:在手势过程中发生的一次变化。
4.ACTION_POINTER_UP:当不是第一个点的其他点UP后触发。
5.ACTION_UP:当手势中的最后一个点离开屏幕。
简单测试范例
布局xml代码如下:
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:id="@+id/layout1"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:tag="true布局"
tools:context=".MainActivity" >
<TextView
android:id="@+id/message"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:tag="true控件"
android:text="@string/hello_world" />
</RelativeLayout>
java代码如下:
package com.lonshine.d_touchduodian;
import android.os.Bundle;
import android.app.Activity;
import android.util.Log;
import android.view.MotionEvent;
import android.view.View;
import android.view.View.OnTouchListener;
import android.widget.RelativeLayout;
public class MainActivity extends Activity implements OnTouchListener
{
@Override
protected void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
RelativeLayout layout = (RelativeLayout) findViewById(R.id.layout1);
layout.setOnTouchListener(this);
}
@Override
public boolean onTouch(View v, MotionEvent event)
{
String tag = v.getTag().toString();
Log.e(tag, "**********************************************");
Log.e(tag, "**********************************************");
Log.e(tag, "触摸的是:" + tag);
Log.e(tag, describeEvent(event));
logAction(event);
Log.e(tag, "**********************************************");
Log.e(tag, "**********************************************");
Log.e("", " ");
Log.e("", " ");
if("true".equals(tag.substring(0, 4)))
{
return true;
}
else
{
return false;
}
}
protected static String describeEvent(MotionEvent event)
{
StringBuilder sb = new StringBuilder(500);
sb.append("Action: ").append(event.getAction()).append("\n");// 获取触控动作比如ACTION_DOWN
int count = event.getPointerCount();
sb.append("触点个数: ").append(count).append("\n");
int i = 0;
while (i < count)
{
sb.append("-------------------------").append("\n");
int pointerId = event.getPointerId(i);
sb.append("触点序号: ").append(i).append("\n");
sb.append("触点ID : ").append(pointerId).append("\n");
sb.append("相对坐标: ").append(event.getX(i)).append(" * ").append(event.getY(i)).append("\n");
sb.append("压力 : ").append(event.getPressure(i)).append("\n");// 压力值,0-1之间,看情况,很可能始终返回1
sb.append("范围大小: ").append(event.getSize(i)).append("\n");// 指压范围
i++;
sb.append("-------------------------").append("\n");
}
sb.append("按下时间: ").append(event.getDownTime()).append("ms ");
sb.append("结束时间: ").append(event.getEventTime()).append("ms ");
sb.append("运行时间: ").append(event.getEventTime() - event.getDownTime()).append("ms\n");
return sb.toString();
}
private void logAction(MotionEvent event)
{
int masked = event.getActionMasked();
int index = event.getActionIndex();
int pointerId = event.getPointerId(index);
if(masked == 5 || masked == 6)
{
masked = masked - 5;
}
Log.e("Action", "触点序号: " + index);
Log.e("Action", "触点ID : " + pointerId);
Log.e("Action", "ActionMasked :" + masked);
}
}
多点触控的日志打印出来太多,此处仅针对日志输出作简单分析:
A.按下第一根手指时,获得一个索引为0且指针ID为0的指针(ACTION_DOWN = 0);
B.接下去action输出为2(ACTION_MOVE),此时仍然仅有一个指针,并且索引和ID都为0;
C.然后按下第二根手指,action值输出为261。此值由两部分组成:一个是指针索引,一个是指针正在执行何种操作;
D.将十进制261转换为十六进制数为0x00000105。其中01代表指针索引,05代表操作值(即ACTION_POINTER_DOWN的值,用于多点触摸场景);
E.依此类推,当按下第三根手指时action输出值为0x00000205(十进制517),第四根则为0x000305(十进制773);
F.当第一根手指离开屏幕时,action值为0x00000006(十进制6),即索引为0,操作值为6(即ACTION_POINTER_UP);
G.如果此时第二根手指离开时,action值应该为0x00000106(十进制262),因为此时仍然拥有两根手指的信息;
H.而实际结果并没有得到262的action值,这是因为当第一根手指离开屏幕后,第二根手指的索引从1更改成了0,但是指针ID仍然为1.
I.对于每一次移动,action值将始终为2,因为ACTION_MOVE事件并没有包含哪根手指在移动的信息。
附:依次按下四根手指的日志
其他小结:
(1)getPointerCount() 获得触屏的点数,
getActionIndex()获得触点的指针索引,
getPointerId(index)获得指针索引对应的触点ID;
(2)getActionMasked()表示用于多点触控检测点。而在1.6和2.1中并没有event.getActionMasked()这个方法,其实他就是把event.getAction()& MotionEvent.ACTION_MASK封装了一下。
二、其他参考范例:
(一)单点触摸拖动图片与多点触摸缩放图片
package com.lonshine.touchdemo;
import android.app.Activity;
import android.content.Context;
import android.graphics.*;
import android.graphics.drawable.BitmapDrawable;
import android.os.Bundle;
import android.view.MotionEvent;
import android.widget.ImageView;
import android.widget.ImageView.ScaleType;
/**
* 多点触控来控制ImageView中图像的放大与缩小, 单点触控则用来拖动图片
*
* @author zeng
*
*/
public class MainActivity extends Activity
{
private MyImageView p_w_picpathView;
private Bitmap bitmap;
// 两点触屏后之间的长度
private float beforeLenght;
private float afterLenght;
// 单点移动的前后坐标值
private float afterX, afterY;
private float beforeX, beforeY;
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
findView();
setContentView(p_w_picpathView);
config();
}
private void findView()
{
p_w_picpathView = new MyImageView(this);
// 获得图片
bitmap = ((BitmapDrawable) getResources().getDrawable(R.drawable.xing)).getBitmap();
}
private void config()
{
// 设置p_w_picpathView的显示图片
p_w_picpathView.setImageBitmap(bitmap);
// 设置图片填充ImageView
p_w_picpathView.setScaleType(ScaleType.FIT_XY);
}
// 创建一个自己的ImageView类
class MyImageView extends ImageView
{
private float scale = 0.1f;
public MyImageView(Context context)
{
super(context);
}
// 用来设置ImageView的位置
private void setLocation(int x, int y)
{
this.setFrame(this.getLeft() + x, this.getTop() + y, this.getRight() + x, this.getBottom() + y);
}
/**
* 用来放大缩小ImageView 因为图片是填充ImageView的,所以也就有放大缩小图片的效果 flag为0是放大图片,为1是缩小图片
*/
private void setScale(float temp, int flag)
{
if (flag == 0)
{
this.setFrame(this.getLeft() - (int) (temp * this.getWidth()), this.getTop() - (int) (temp * this.getHeight()), this.getRight()
+ (int) (temp * this.getWidth()), this.getBottom() + (int) (temp * this.getHeight()));
}
else
{
this.setFrame(this.getLeft() + (int) (temp * this.getWidth()), this.getTop() + (int) (temp * this.getHeight()), this.getRight()
- (int) (temp * this.getWidth()), this.getBottom() - (int) (temp * this.getHeight()));
}
}
// 绘制边框
@Override
protected void onDraw(Canvas canvas)
{
super.onDraw(canvas);
Rect rec = canvas.getClipBounds();
rec.bottom--;
rec.right--;
Paint paint = new Paint();
paint.setColor(Color.RED);
paint.setStyle(Paint.Style.STROKE);
canvas.drawRect(rec, paint);
}
/**
* 让图片跟随手指触屏的位置移动 beforeX、Y是用来保存前一位置的坐标 afterX、Y是用来保存当前位置的坐标
* 它们的差值就是ImageView各坐标的增加或减少值
*/
public void moveWithFinger(MotionEvent event)
{
switch (event.getAction())
{
case MotionEvent.ACTION_DOWN:
beforeX = event.getX();
beforeY = event.getY();
break;
case MotionEvent.ACTION_MOVE:
afterX = event.getX();
afterY = event.getY();
this.setLocation((int) (afterX - beforeX), (int) (afterY - beforeY));
beforeX = afterX;
beforeY = afterY;
break;
case MotionEvent.ACTION_UP:
break;
}
}
/**
* 通过多点触屏放大或缩小图像 beforeLenght用来保存前一时间两点之间的距离 afterLenght用来保存当前时间两点之间的距离
*/
public void scaleWithFinger(MotionEvent event)
{
float moveX = event.getX(1) - event.getX(0);
float moveY = event.getY(1) - event.getY(0);
switch (event.getAction())
{
case MotionEvent.ACTION_DOWN:
beforeLenght = (float) Math.sqrt((moveX * moveX) + (moveY * moveY));
break;
case MotionEvent.ACTION_MOVE:
// 得到两个点之间的长度
afterLenght = (float) Math.sqrt((moveX * moveX) + (moveY * moveY));
float gapLenght = afterLenght - beforeLenght;
if (gapLenght == 0)
{
break;
}
// 如果当前时间两点距离大于前一时间两点距离,则传0,否则传1
if (gapLenght > 0)
{
this.setScale(scale, 0);
}
else
{
this.setScale(scale, 1);
}
beforeLenght = afterLenght;
break;
}
}
}
// 这里来监听屏幕触控时间
@Override
public boolean onTouchEvent(MotionEvent event)
{
/**
* 判定用户是否触摸到了图片 如果是单点触摸则调用控制图片移动的方法 如果是2点触控则调用控制图片大小的方法
*/
if (event.getY() > p_w_picpathView.getTop() && event.getY() < p_w_picpathView.getBottom() && event.getX() > p_w_picpathView.getLeft()
&& event.getX() < p_w_picpathView.getRight())
{
if (event.getPointerCount() == 2)
{
p_w_picpathView.scaleWithFinger(event);
}
else if (event.getPointerCount() == 1)
{
p_w_picpathView.moveWithFinger(event);
}
}
return true;
}
}
范例参考自:http://blog.csdn.net/ldj299/article/details/6422547
(二)实现多点消息拦截,用于多个物体拖动等效果
package com.lonshine.d_touchdemo;
import java.util.ArrayList;
import java.util.List;
import android.content.Context;
import android.os.Handler;
import android.os.Message;
import android.view.MotionEvent;
import android.view.VelocityTracker;
import android.view.ViewConfiguration;
/**
* 实现多点消息拦截,用于多个物体拖动等效果
* @author zeng
*/
public class MultiTouchGestureDetector
{
@SuppressWarnings("unused")
private static final String MYTAG = "Alan";
public static final String CLASS_NAME = "MultiTouchGestureDetector";
/**
* 事件信息类 <br/>
* 用来记录一个手势
*/
private class EventInfo
{
private MultiMotionEvent mCurrentDownEvent; // 当前的down事件
private MultiMotionEvent mPreviousUpEvent; // 上一次up事件
private boolean mStillDown; // 当前手指是否还在屏幕上
private boolean mInLongPress; // 当前事件是否属于长按手势
private boolean mAlwaysInTapRegion; // 是否当前手指仅在小范围内移动,当手指仅在小范围内移动时,视为手指未曾移动过,不会触发onScroll手势
private boolean mAlwaysInBiggerTapRegion; // 是否当前手指在较大范围内移动,仅当此值为true时,双击手势才能成立
private boolean mIsDoubleTapping; // 当前手势,是否为双击手势
private float mLastMotionY; // 最后一次事件的X坐标
private float mLastMotionX; // 最后一次事件的Y坐标
private EventInfo(MotionEvent e)
{
this(new MultiMotionEvent(e));
}
private EventInfo(MultiMotionEvent me)
{
mCurrentDownEvent = me;
mStillDown = true;
mInLongPress = false;
mAlwaysInTapRegion = true;
mAlwaysInBiggerTapRegion = true;
mIsDoubleTapping = false;
}
// 释放MotionEven对象,使系统能够继续使用它们
public void recycle()
{
if (mCurrentDownEvent != null)
{
mCurrentDownEvent.recycle();
mCurrentDownEvent = null;
}
if (mPreviousUpEvent != null)
{
mPreviousUpEvent.recycle();
mPreviousUpEvent = null;
}
}
@Override
public void finalize()
{
this.recycle();
}
}
/**
* 多点事件类 <br/>
* 将一个多点事件拆分为多个单点事件,并方便获得事件的绝对坐标 <br/>
* 绝对坐标用以在界面中找到触点所在的控件
*
* @author ray-ni
*/
public class MultiMotionEvent
{
private MotionEvent mEvent;
private int mIndex;
private MultiMotionEvent(MotionEvent e)
{
mEvent = e;
mIndex = (e.getAction() & MotionEvent.ACTION_POINTER_ID_MASK) >> MotionEvent.ACTION_POINTER_ID_SHIFT; // 等效于
// mEvent.getActionIndex();
}
private MultiMotionEvent(MotionEvent e, int idx)
{
mEvent = e;
mIndex = idx;
}
// 行为
public int getAction()
{
int action = mEvent.getAction() & MotionEvent.ACTION_MASK; // 等效于
// mEvent.getActionMasked();
switch (action)
{
case MotionEvent.ACTION_POINTER_DOWN:
action = MotionEvent.ACTION_DOWN;
break;
case MotionEvent.ACTION_POINTER_UP:
action = MotionEvent.ACTION_UP;
break;
}
return action;
}
// 返回X的绝对坐标
public float getX()
{
return mEvent.getX(mIndex) + mEvent.getRawX() - mEvent.getX();
}
// 返回Y的绝对坐标
public float getY()
{
return mEvent.getY(mIndex) + mEvent.getRawY() - mEvent.getY();
}
// 事件发生的时间
public long getEventTime()
{
return mEvent.getEventTime();
}
// 事件序号
public int getIndex()
{
return mIndex;
}
// 事件ID
public int getId()
{
return mEvent.getPointerId(mIndex);
}
// 释放事件对象,使系统能够继续使用
public void recycle()
{
if (mEvent != null)
{
mEvent.recycle();
mEvent = null;
}
}
}
// 多点手势监听器
public interface MultiTouchGestureListener
{
// 手指触碰到屏幕,由一个 ACTION_DOWN触发
boolean onDown(MultiMotionEvent e);
// 确定一个press事件,强调手指按下的一段时间(TAP_TIMEOUT)内,手指未曾移动或抬起
void onShowPress(MultiMotionEvent e);
// 手指点击屏幕后离开,由 ACTION_UP引发,可以简单的理解为单击事件,即手指点击时间不长(未构成长按事件),也不曾移动过
boolean onSingleTapUp(MultiMotionEvent e);
// 长按,手指点下后一段时间(DOUBLE_TAP_TIMEOUT)内,不曾抬起或移动
void onLongPress(MultiMotionEvent e);
// 拖动,由ACTION_MOVE触发,手指地按下后,在屏幕上移动
boolean onScroll(MultiMotionEvent e1, MultiMotionEvent e2, float distanceX, float distanceY);
// 滑动,由ACTION_UP触发,手指按下并移动一段距离后,抬起时触发
boolean onFling(MultiMotionEvent e1, MultiMotionEvent e2, float velocityX, float velocityY);
}
// 多点双击监听器
public interface MultiTouchDoubleTapListener
{
// 单击事件确认,强调第一个单击事件发生后,一段时间内,未发生第二次单击事件,即确定不会触发双击事件
boolean onSingleTapConfirmed(MultiMotionEvent e);
// 双击事件,
// 由ACTION_DOWN触发,从第一次单击事件的DOWN事件开始的一段时间(DOUBLE_TAP_TIMEOUT)内结束(即手指),
// 并且在第一次单击事件的UP时间开始后的一段时间内(DOUBLE_TAP_TIMEOUT)发生第二次单击事件,
// 除此之外两者坐标间距小于定值(DOUBLE_TAP_SLAP)时,则触发双击事件
boolean onDoubleTap(MultiMotionEvent e);
// 双击事件,与onDoubleTap事件不同之处在于,构成双击的第二次点击的ACTION_DOWN,ACTION_MOVE和ACTION_UP都会触发该事件
boolean onDoubleTapEvent(MultiMotionEvent e);
}
// 事件信息队列,队列的下标与MotionEvent的pointId对应
private static List<EventInfo> sEventInfos = new ArrayList<EventInfo>(10);
// 双击判断队列,这个队列中的元素等待双击超时的判断结果
private static List<EventInfo> sEventForDoubleTap = new ArrayList<EventInfo>(5);
// 指定大点击区域的大小(这个比较拗口),这个值主要用于帮助判断双击是否成立
private int mBiggerTouchSlopSquare = 20 * 20;
// 判断是否构成onScroll手势,当手指在这个范围内移动时,不触发onScroll手势
private int mTouchSlopSquare;
// 判断是否构成双击,只有两次点击的距离小于该值,才能构成双击手势
private int mDoubleTapSlopSquare;
// 最小滑动速度
private int mMinimumFlingVelocity;
// 最大滑动速度
private int mMaximumFlingVelocity;
// 长按阀值,当手指按下后,在该阀值的时间内,未移动超过mTouchSlopSquare的距离并未抬起,则长按手势触发
private static final int LONGPRESS_TIMEOUT = ViewConfiguration.getLongPressTimeout();
// showPress手势的触发阀值,当手指按下后,在该阀值的时间内,未移动超过mTouchSlopSquare的距离并未抬起,则showPress手势触发
private static final int TAP_TIMEOUT = ViewConfiguration.getTapTimeout();
// 双击超时阀值,仅在两次双击事件的间隔(第一次单击的UP事件和第二次单击的DOWN事件)小于此阀值,双击事件才能成立
private static final int DOUBLE_TAP_TIMEOUT = ViewConfiguration.getDoubleTapTimeout();
// 双击区域阀值,仅在两次双击事件的距离小于此阀值,双击事件才能成立
private static final int DOUBLE_TAP_SLAP = 64;
// GestureHandler所处理的Message的what属性可能为以下 常量:
// showPress手势
private static final int SHOW_PRESS = 1;
// 长按手势
private static final int LONG_PRESS = 2;
// SingleTapConfirmed手势
private static final int TAP_SINGLE = 3;
// 双击手势
private static final int TAP_DOUBLE = 4;
// 手势处理器
private final GestureHandler mHandler;
// 手势监听器
private final MultiTouchGestureListener mListener;
// 双击监听器
private MultiTouchDoubleTapListener mDoubleTapListener;
// 长按允许阀值
private boolean mIsLongpressEnabled;
// 速度追踪器
private VelocityTracker mVelocityTracker;
private class GestureHandler extends Handler
{
GestureHandler()
{
super();
}
GestureHandler(Handler handler)
{
super(handler.getLooper());
}
@Override
public void handleMessage(Message msg)
{
int idx = (Integer) msg.obj;
switch (msg.what)
{
case SHOW_PRESS:
{
if (idx >= sEventInfos.size())
{
// Log.w(MYTAG, CLASS_NAME +
// ":handleMessage, msg.what = SHOW_PRESS, idx=" + idx +
// ", while sEventInfos.size()="
// + sEventInfos.size());
break;
}
EventInfo info = sEventInfos.get(idx);
if (info == null)
{
// Log.e(MYTAG, CLASS_NAME +
// ":handleMessage, msg.what = SHOW_PRESS, idx=" + idx +
// ", Info = null");
break;
}
// 触发手势监听器的onShowPress事件
mListener.onShowPress(info.mCurrentDownEvent);
break;
}
case LONG_PRESS:
{
// Log.d(MYTAG, CLASS_NAME + ":trigger LONG_PRESS");
if (idx >= sEventInfos.size())
{
// Log.w(MYTAG, CLASS_NAME +
// ":handleMessage, msg.what = LONG_PRESS, idx=" + idx +
// ", while sEventInfos.size()="
// + sEventInfos.size());
break;
}
EventInfo info = sEventInfos.get(idx);
if (info == null)
{
// Log.e(MYTAG, CLASS_NAME +
// ":handleMessage, msg.what = LONG_PRESS, idx=" + idx +
// ", Info = null");
break;
}
dispatchLongPress(info, idx);
break;
}
case TAP_SINGLE:
{
// Log.d(MYTAG, CLASS_NAME + ":trriger TAP_SINGLE");
// If the user's finger is still down, do not count it as a
// tap
if (idx >= sEventInfos.size())
{
// Log.e(MYTAG, CLASS_NAME +
// ":handleMessage, msg.what = TAP_SINGLE, idx=" + idx +
// ", while sEventInfos.size()="
// + sEventInfos.size());
break;
}
EventInfo info = sEventInfos.get(idx);
if (info == null)
{
// Log.e(MYTAG, CLASS_NAME +
// ":handleMessage, msg.what = TAP_SINGLE, idx=" + idx +
// ", Info = null");
break;
}
if (mDoubleTapListener != null && !info.mStillDown)
{ // 手指在双击超时的阀值内未离开屏幕进行第二次单击事件,则确定单击事件成立(不再触发双击事件)
mDoubleTapListener.onSingleTapConfirmed(info.mCurrentDownEvent);
}
break;
}
case TAP_DOUBLE:
{
if (idx >= sEventForDoubleTap.size())
{
// Log.w(MYTAG, CLASS_NAME +
// ":handleMessage, msg.what = TAP_DOUBLE, idx=" + idx +
// ", while sEventForDoubleTap.size()="
// + sEventForDoubleTap.size());
break;
}
EventInfo info = sEventForDoubleTap.get(idx);
if (info == null)
{
// Log.w(MYTAG, CLASS_NAME +
// ":handleMessage, msg.what = TAP_DOUBLE, idx=" + idx +
// ", Info = null");
break;
}
sEventForDoubleTap.set(idx, null);// 这个没什么好做的,就是把队列中对应的元素清除而已
break;
}
default:
throw new RuntimeException("Unknown message " + msg); // never
}
}
}
/**
* 触发长按事件
*
* @param info
* @param idx
*/
private void dispatchLongPress(EventInfo info, int idx)
{
mHandler.removeMessages(TAP_SINGLE, idx);// 移除单击事件确认
info.mInLongPress = true;
mListener.onLongPress(info.mCurrentDownEvent);
}
/**
* 构造器1
*
* @param context
* @param listener
*/
public MultiTouchGestureDetector(Context context, MultiTouchGestureListener listener)
{
this(context, listener, null);
}
/**
* 构造器2
*
* @param context
* @param listener
* @param handler
*/
public MultiTouchGestureDetector(Context context, MultiTouchGestureListener listener, Handler handler)
{
if (handler != null)
{
mHandler = new GestureHandler(handler);
}
else
{
mHandler = new GestureHandler();
}
mListener = listener;
if (listener instanceof MultiTouchDoubleTapListener)
{
setOnDoubleTapListener((MultiTouchDoubleTapListener) listener);
}
init(context);
}
/**
* 初始化识别器
*
* @param context
*/
private void init(Context context)
{
if (mListener == null)
{
throw new NullPointerException("OnGestureListener must not be null");
}
mIsLongpressEnabled = true;
int touchSlop, doubleTapSlop;
if (context == null)
{
touchSlop = ViewConfiguration.getTouchSlop();
doubleTapSlop = DOUBLE_TAP_SLAP;
mMinimumFlingVelocity = ViewConfiguration.getMinimumFlingVelocity();
mMaximumFlingVelocity = ViewConfiguration.getMaximumFlingVelocity();
}
else
{// 允许识别器在App中,使用偏好的设定
final ViewConfiguration configuration = ViewConfiguration.get(context);
touchSlop = configuration.getScaledTouchSlop();
doubleTapSlop = configuration.getScaledDoubleTapSlop();
mMinimumFlingVelocity = configuration.getScaledMinimumFlingVelocity();
mMaximumFlingVelocity = configuration.getScaledMaximumFlingVelocity();
}
mTouchSlopSquare = touchSlop * touchSlop / 16;
mDoubleTapSlopSquare = doubleTapSlop * doubleTapSlop;
}
/**
* 设置双击监听器
*
* @param onDoubleTapListener
*/
public void setOnDoubleTapListener(MultiTouchDoubleTapListener onDoubleTapListener)
{
mDoubleTapListener = onDoubleTapListener;
}
/**
* 设置是否允许长按
*
* @param isLongpressEnabled
*/
public void setIsLongpressEnabled(boolean isLongpressEnabled)
{
mIsLongpressEnabled = isLongpressEnabled;
}
/**
* 判断是否允许长按
*
* @return
*/
public boolean isLongpressEnabled()
{
return mIsLongpressEnabled;
}
/**
* 判断当前事件是否为双击事件 <br/>
* 通过遍历sEventForDoubleTap来匹配是否存在能够构成双击事件的单击事件
*
* @param e
* @return
*/
private EventInfo checkForDoubleTap(MultiMotionEvent e)
{
if (sEventForDoubleTap.isEmpty())
{
// Log.e(MYTAG, CLASS_NAME +
// ":checkForDoubleTap(), sEventForDoubleTap is empty !");
return null;
}
for (int i = 0; i < sEventForDoubleTap.size(); i++)
{
EventInfo info = sEventForDoubleTap.get(i);
if (info != null && isConsideredDoubleTap(info, e))
{
sEventForDoubleTap.set(i, null);// 这个单击事件已经被消耗了,所以置为null
mHandler.removeMessages(TAP_DOUBLE, i);// 移除Handler内的为处理消息
return info;
}
}
return null;
}
/**
* 判断当前按下事件是否能和指定的单击事件构成双击事件
*
* @param info
* @param secondDown
* @return
*/
private boolean isConsideredDoubleTap(EventInfo info, MultiMotionEvent secondDown)
{
if (!info.mAlwaysInBiggerTapRegion)
{ // 如多第一次单击事件有过较大距离的移动,则无法构成双击事件
return false;
}
if (secondDown.getEventTime() - info.mPreviousUpEvent.getEventTime() > DOUBLE_TAP_TIMEOUT)
{
// 如果第一次单击的UP时间和第二次单击的down时间时间间隔大于DOUBLE_TAP_TIMEOUT,也无法构成双击事件
return false;
}
int deltaX = (int) info.mCurrentDownEvent.getX() - (int) secondDown.getX();
int deltaY = (int) info.mCurrentDownEvent.getY() - (int) secondDown.getY();
return (deltaX * deltaX + deltaY * deltaY < mDoubleTapSlopSquare);// 最后判断两次单击事件的距离
}
/**
* 将事件信息放入双击判断队列,并返回序号
*
* @param info
* @return
*/
private int addIntoTheMinIndex(EventInfo info)
{
for (int i = 0; i < sEventForDoubleTap.size(); i++)
{
if (sEventForDoubleTap.get(i) == null)
{
sEventForDoubleTap.set(i, info);
return i;
}
}
sEventForDoubleTap.add(info);
return sEventForDoubleTap.size() - 1;
}
/**
* 从事件信息队列中移除指定序号的事件
*
* @param idx
*/
private void removeEventFromList(int id)
{
if (id > sEventInfos.size() || id < 0)
{
// Log.e(MYTAG, CLASS_NAME + ".removeEventFromList(), id=" + id +
// ", while sEventInfos.size() =" +
// sEventInfos.size());
return;
}
sEventInfos.set(id, null);
}
/**
* 向事件队列中添加新信息
*
* @param e
*/
private void addEventIntoList(EventInfo info)
{
int id = info.mCurrentDownEvent.getId();
if (id < sEventInfos.size())
{
// if (sEventInfos.get(id) != null)
// Log.e(MYTAG, CLASS_NAME + ".addEventIntoList, info(" + id +
// ") has not set to null !");
sEventInfos.set(info.mCurrentDownEvent.getId(), info);
}
else if (id == sEventInfos.size())
{
sEventInfos.add(info);
}
else
{
// Log.e(MYTAG, CLASS_NAME + ".addEventIntoList, invalidata id !");
}
}
public boolean onTouchEvent(MotionEvent ev)
{
if (mVelocityTracker == null)
{
mVelocityTracker = VelocityTracker.obtain();
}
mVelocityTracker.addMovement(ev);// 把所有事件都添加到速度追踪器,为计算速度做准备
boolean handled = false;
final int action = ev.getAction(); // 获取Action
// int idx = (action & MotionEvent.ACTION_POINTER_INDEX_MASK) >>
// MotionEvent.ACTION_POINTER_INDEX_SHIFT;//获取触摸事件的序号
int idx = ev.getPointerId(ev.getActionIndex());// 获取触摸事件的id
switch (action & MotionEvent.ACTION_MASK)
{
case MotionEvent.ACTION_DOWN:
case MotionEvent.ACTION_POINTER_DOWN:
{
EventInfo info = new EventInfo(MotionEvent.obtain(ev));
this.addEventIntoList(info);// 将手势信息保存到队列中
if (mDoubleTapListener != null)
{// 如果双击监听器不为null
if (mHandler.hasMessages(TAP_DOUBLE))
{
MultiMotionEvent e = new MultiMotionEvent(ev);
EventInfo origInfo = checkForDoubleTap(e);// 检查是否构成双击事件
if (origInfo != null)
{
info.mIsDoubleTapping = true;
handled |= mDoubleTapListener.onDoubleTap(origInfo.mCurrentDownEvent);
handled |= mDoubleTapListener.onDoubleTapEvent(e);
}
}
if (!info.mIsDoubleTapping)
{// 当前事件不构成双击事件,那么发送延迟消息以判断onSingleTapConfirmed事件
mHandler.sendMessageDelayed(mHandler.obtainMessage(TAP_SINGLE, idx), DOUBLE_TAP_TIMEOUT);
// Log.d(MYTAG, CLASS_NAME + ": add TAP_SINGLE");
}
}
// 记录X坐标和Y坐标
info.mLastMotionX = info.mCurrentDownEvent.getX();
info.mLastMotionY = info.mCurrentDownEvent.getY();
if (mIsLongpressEnabled)
{// 允许长按
mHandler.removeMessages(LONG_PRESS, idx);
mHandler.sendMessageAtTime(mHandler.obtainMessage(LONG_PRESS, idx), info.mCurrentDownEvent.getEventTime() + TAP_TIMEOUT + LONGPRESS_TIMEOUT);// 延时消息以触发长按手势
// Log.d(MYTAG, CLASS_NAME +
// ":add LONG_PRESS to handler for idx " + idx);
}
mHandler.sendMessageAtTime(mHandler.obtainMessage(SHOW_PRESS, idx), info.mCurrentDownEvent.getEventTime() + TAP_TIMEOUT);// 延时消息,触发showPress手势
handled |= mListener.onDown(info.mCurrentDownEvent);// 触发onDown()
break;
}
case MotionEvent.ACTION_UP:
case MotionEvent.ACTION_POINTER_UP:
{
MultiMotionEvent currentUpEvent = new MultiMotionEvent(ev);
if (idx >= sEventInfos.size())
{
// Log.e(MYTAG, CLASS_NAME + ":ACTION_POINTER_UP, idx=" +
// idx + ", while sEventInfos.size()=" +
// sEventInfos.size());
break;
}
EventInfo info = sEventInfos.get(currentUpEvent.getId());
if (info == null)
{
// Log.e(MYTAG, CLASS_NAME + ":ACTION_POINTER_UP, idx=" +
// idx + ", Info = null");
break;
}
info.mStillDown = false;
if (info.mIsDoubleTapping)
{ // 处于双击状态,则触发onDoubleTapEvent事件
handled |= mDoubleTapListener.onDoubleTapEvent(currentUpEvent);
}
else if (info.mInLongPress)
{// 处于长按状态
mHandler.removeMessages(TAP_SINGLE, idx);// 可以无视这行代码
info.mInLongPress = false;
}
else if (info.mAlwaysInTapRegion)
{// 尚未移动过
if (mHandler.hasMessages(TAP_SINGLE, idx))
{// 还在双击的时间阀值内,所以要为双击判断做额外处理
mHandler.removeMessages(TAP_SINGLE, idx);
info.mPreviousUpEvent = new MultiMotionEvent(MotionEvent.obtain(ev));
int index = this.addIntoTheMinIndex(info);// 把当前事件放入队列,等待双击的判断
mHandler.sendMessageAtTime(mHandler.obtainMessage(TAP_DOUBLE, index), info.mCurrentDownEvent.getEventTime() + DOUBLE_TAP_TIMEOUT); // 将双击超时判断添加到Handler
// Log.d(MYTAG, CLASS_NAME + ": add TAP_DOUBLE");
}
handled = mListener.onSingleTapUp(currentUpEvent);// 触发onSingleTapUp事件
}
else
{
// A fling must travel the minimum tap distance
final VelocityTracker velocityTracker = mVelocityTracker;
velocityTracker.computeCurrentVelocity(1000, mMaximumFlingVelocity);// 计算1秒钟内的滑动速度
// 获取X和Y方向的速度
final float velocityX = velocityTracker.getXVelocity(idx);
final float velocityY = velocityTracker.getYVelocity(idx);
// Log.i(MYTAG, CLASS_NAME + ":ACTION_POINTER_UP, idx=" +
// idx +
// ", vx=" + velocityX + ", vy=" + velocityY);
// 触发滑动事件
if ((Math.abs(velocityY) > mMinimumFlingVelocity) || (Math.abs(velocityX) > mMinimumFlingVelocity))
{
handled = mListener.onFling(info.mCurrentDownEvent, currentUpEvent, velocityX, velocityY);
}
}
// Hold the event we obtained above - listeners may have changed
// the
// original.
if (action == MotionEvent.ACTION_UP)
{ // 释放速度追踪器
mVelocityTracker.recycle();
mVelocityTracker = null;
// Log.w(MYTAG, CLASS_NAME +
// ":ACTION_POINTER_UP, mVelocityTracker.recycle()");
}
info.mIsDoubleTapping = false;
// Log.d(MYTAG, CLASS_NAME + "remove LONG_PRESS");
// 移除showPress和长按消息
mHandler.removeMessages(SHOW_PRESS, idx);
mHandler.removeMessages(LONG_PRESS, idx);
removeEventFromList(currentUpEvent.getId());// 手指离开,则从队列中删除手势信息
break;
}
case MotionEvent.ACTION_MOVE:
for (int rIdx = 0; rIdx < ev.getPointerCount(); rIdx++)
{// 因为无法确定当前发生移动的是哪个手指,所以遍历处理所有手指
MultiMotionEvent e = new MultiMotionEvent(ev, rIdx);
if (e.getId() >= sEventInfos.size())
{
// Log.e(MYTAG, CLASS_NAME + ":ACTION_MOVE, idx=" + rIdx
// + ", while sEventInfos.size()=" +
// sEventInfos.size());
break;
}
EventInfo info = sEventInfos.get(e.getId());
if (info == null)
{
// Log.e(MYTAG, CLASS_NAME + ":ACTION_MOVE, idx=" + rIdx
// + ", Info = null");
break;
}
if (info.mInLongPress)
{ // 长按,则不处理move事件
break;
}
// 当前坐标
float x = e.getX();
float y = e.getY();
// 距离上次事件移动的位置
final float scrollX = x - info.mLastMotionX;
final float scrollY = y - info.mLastMotionY;
if (info.mIsDoubleTapping)
{// 双击事件
handled |= mDoubleTapListener.onDoubleTapEvent(e);
}
else if (info.mAlwaysInTapRegion)
{// 该手势尚未移动过(移动的距离小于mTouchSlopSquare,视为未移动过)
// 计算从落下到当前事件,移动的距离
final int deltaX = (int) (x - info.mCurrentDownEvent.getX());
final int deltaY = (int) (y - info.mCurrentDownEvent.getY());
// Log.d(MYTAG, CLASS_NAME + "deltaX="+deltaX+";deltaY="
// +
// deltaX +"mTouchSlopSquare=" + mTouchSlopSquare);
int distance = (deltaX * deltaX) + (deltaY * deltaY);
if (distance > mTouchSlopSquare)
{ // 移动距离超过mTouchSlopSquare
handled = mListener.onScroll(info.mCurrentDownEvent, e, scrollX, scrollY);
info.mLastMotionX = e.getX();
info.mLastMotionY = e.getY();
info.mAlwaysInTapRegion = false;
// Log.d(MYTAG, CLASS_NAME +
// ":remove LONG_PRESS for idx" + rIdx +
// ",mTouchSlopSquare("+mTouchSlopSquare+"), distance("+distance+")");
// 清除onSingleTapConform,showPress,longPress三种消息
int id = e.getId();
mHandler.removeMessages(TAP_SINGLE, id);
mHandler.removeMessages(SHOW_PRESS, id);
mHandler.removeMessages(LONG_PRESS, id);
}
if (distance > mBiggerTouchSlopSquare)
{// 移动距离大于mBiggerTouchSlopSquare,则无法构成双击事件
info.mAlwaysInBiggerTapRegion = false;
}
}
else if ((Math.abs(scrollX) >= 1) || (Math.abs(scrollY) >= 1))
{// 之前已经移动过了
handled = mListener.onScroll(info.mCurrentDownEvent, e, scrollX, scrollY);
info.mLastMotionX = x;
info.mLastMotionY = y;
}
}
break;
case MotionEvent.ACTION_CANCEL:
cancel();// 清理
}
return handled;
}
// 清理所有队列
private void cancel()
{
mHandler.removeMessages(SHOW_PRESS);
mHandler.removeMessages(LONG_PRESS);
mHandler.removeMessages(TAP_SINGLE);
mVelocityTracker.recycle();
mVelocityTracker = null;
sEventInfos.clear();
sEventForDoubleTap.clear();
}
}
参考资料:http://xiaxingwork.iteye.com/blog/1771714
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