extern "C"
{
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
void Java_com_friendou_Interface_coralsdk_SendtoGame(JNIEnv *env, jobject thiz, jstring info)
{
const char *temp = env->GetStringUTFChars(info, NULL);
if (gSDKCallback == NULL || p != NULL)
{
__android_log_print(ANDROID_LOG_INFO,"SDKCallbackError","The gSDKCallback pointer is null !");
return;
}
FMJSONDictionary *Recivejson = new FMJSONDictionary();
Recivejson->initWithDescription(temp);//
__android_log_print(ANDROID_LOG_INFO,"SDKCallback","SDKCallback message = %s", temp);
const char *ReciveAction = Recivejson->getItemStringFMValue("action");
if (strcmp(ReciveAction, "1001") == 0)
{
char const *userlist = Recivejson->getItemStringFMValue("userlist");
__android_log_print(ANDROID_LOG_INFO,"Test","userlist = %s", userlist);
GameUserSelectedNotification(userlist);//userlist tReturn.c_str()
}
else if (strcmp(ReciveAction, "1002") == 0)
{
// char const *userlist = Recivejson->getItemStringFMValue("userlist");
// GameReplayNotification(userlist);
}
else if (strcmp(ReciveAction, "1003") == 0)
{
__android_log_print(ANDROID_LOG_INFO,"Test","LogoutNotify1003");
LogoutNotify();
}
else if (strcmp(ReciveAction, "1004") == 0)
{
bool isOn = Recivejson->getItemBoolFMvalue("isOn",false);
MusicTurnOffAndOn(isOn);
}
else if (strcmp(ReciveAction, "1005") == 0)
{
bool isOn = Recivejson->getItemBoolFMvalue("isOn",false);
SoundTurnOffAndOn(isOn);
}
else if (strcmp(ReciveAction, "1006") == 0)
{
int aisLogin = Recivejson->getItemIntFMValue("isLogin",0);
LoginResult(aisLogin);
__android_log_print(ANDROID_LOG_INFO,"Test","LoginResult 1006 = %d", aisLogin);
}
else if (strcmp(ReciveAction, "1007") == 0)
{
__android_log_print(ANDROID_LOG_INFO,"Test","GameBackNotification 1007");
GameBackNotification();
}
else if (strcmp(ReciveAction, "1008") == 0)
{
// ApplicationWillResignActive();
}
else
{
__android_log_print(ANDROID_LOG_INFO,"SDKCallbackError","Have no this callback !");
return;
}
}
#endif
}
珊瑚SDK官方调用例子,可以下载来看看哦,对于Android开发接入jni还是有很大的帮助
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