代码按照适配器模式实现,若理解了堆的内部怎么实现的,那优先级的队列实现则是非常简单的了,堆的设计大家不明白的话,可以查看我的博客http://10740184.blog.51cto.com/10730184/1767076。
建立PriorityQueue.hpp:
#define _CRT_SECURE_NO_WARNINGS 1
#include<iostream>
using namespace std;
#include<assert.h>
#include<vector>
template<class T>
struct Less
{
bool operator() (const T& l, const T& r)
{
return l < r;
}
};
template<class T>
struct Greater
{
bool operator() (const T& l, const T& r)
{
return l>r;
}
};
template<class T,template<class> class Compare=Less>
class Heap
{
public:
Heap()
:_a(NULL)
{}
Heap(const T* a,size_t size)
{
for (int i = 0; i < size; i++)
{
_a.push_back(a[i]);
}
for (int i = (size - 2) / 2; i >= 0; i--)
{
_adjustDown(i);
}
}
void _adjustDown(size_t parent)
{
Compare<T> com;
size_t child = 2 * parent + 1;
size_t size = _a.size();
while (child<size)
{
if (child + 1<size && com(_a[child + 1],_a[child]))
{
++child;
}
if (com(_a[child],_a[parent]))
{
swap(_a[child], _a[parent]);
parent = child;
child = 2 * parent + 1;
}
else
{
break;
}
}
}
void Push(const T& x)
{
_a.push_back(x);
_adjustUp(_a.size()-1);
}
void _adjustUp(size_t child)
{
int parent = (child - 1) / 2;
Compare<T> com;
while (child>0)
{
if (com(_a[child],_a[parent]))
{
swap(_a[parent], _a[child]);
child = parent;
parent = (child - 1) / 2;
}
else
{
break;
}
}
}
size_t Size()
{
size_t size = _a.size();
return size;
}
bool Empty()
{
assert(Size() >= 0);
return Size() == 0;
}
void Pop()
{
assert(_a.Size() > 0);
swap(_a[0], _a[Size - 1]);
_a.pop_back();
_adjustDown(0);
}
T& GetTop()
{
return _a[0];
}
void Print()
{
cout << "大堆序列:" << endl;
for (int i = 0; i < _a.size(); i++)
{
cout << _a[i] << " ";
}
cout << endl;
}
public:
vector<T> _a;
};
template<class T, template<class> class Compare = Less>
class PriorityQueue
{
public:
void Push(const T& x)
{
_hp.Push(x);
}
void Pop()
{
_hp.Pop();
}
size_t Size()
{
return _hp.Size();
}
bool Empty()
{
_hp.Empty();
}
T& Top()
{
return _hp.GetTop();
}
void Print()
{
_hp.Print();
}
private:
Heap<T,Compare> _hp;
};
建立PriorityQueue.cpp文件:
#define _CRT_SECURE_NO_WARNINGS 1
#pragma once
#include "PriorityQueue.hpp"
void Test()
{
int a[] = { 10, 11, 13, 12, 16, 18, 15, 17, 14, 19 };
PriorityQueue<int,Greater> pq;
pq.Push(10);
pq.Push(11);
pq.Push(13);
pq.Push(12);
pq.Push(16);
pq.Push(18);
pq.Push(15);
pq.Push(17);
pq.Push(14);
pq.Push(19);
pq.Print();
}
int main()
{
Test();
system("pause");
return 0;
}
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