小编给大家分享一下Android如何自定义软键盘,相信大部分人都还不怎么了解,因此分享这篇文章给大家参考一下,希望大家阅读完这篇文章后大有收获,下面让我们一起去了解一下吧!
先放最终效果图 ???
需要实现一个软键盘很简单,只需要很简单的3步
1、通过xml文件,定义出来键盘结构
2、将定义好的键盘结构与KeyboardView绑定起来
3、实现onKey方法,处理输入和操作事件
在res下面定义一个xml文件夹,并创建你的软键盘布局xml文件
这边需要根据自己的每一个key对应的比例计算出来大小,%p就是占整个的百分比,要注意间隔距离。
<?xml version="1.0" encoding="utf-8"?> <Keyboard xmlns:android="http://schemas.android.com/apk/res/android" android:horizontalGap="1%p" android:keyWidth="10%p" android:keyHeight="50dp" android:verticalGap="1%p"> <Row> <Key android:codes="81"<!--最终展示内容的unicode--> android:horizontalGap="1%p"<!--横向间隔比率--> android:keyWidth="8.9%p"<!--键位宽度比率--> android:keyEdgeFlags="left"<!--键盘间隔对其方式--> android:keyLabel="Q" <!--键盘上展示的文案--> /> <Key android:codes="87" android:keyWidth="8.9%p" android:keyLabel="W" /> <Key android:codes="69" android:keyWidth="8.9%p" android:keyLabel="E" /> <Key android:codes="82" android:keyWidth="8.9%p" android:keyLabel="R" /> <Key android:codes="84" android:keyWidth="8.9%p" android:keyLabel="T" /> <Key android:codes="89" android:keyWidth="8.9%p" android:keyLabel="Y" /> <Key android:codes="85" android:keyWidth="8.9%p" android:keyLabel="U" /> <Key android:codes="73" android:keyWidth="8.9%p" android:keyLabel="I" /> <Key android:codes="79" android:keyWidth="8.9%p" android:keyLabel="O" /> <Key android:codes="80" android:keyWidth="8.9%p" android:keyEdgeFlags="right" android:keyLabel="P" /> </Row> <Row> <Key android:codes="65" android:horizontalGap="5.5%p" android:keyWidth="9%p" android:keyEdgeFlags="left" android:keyLabel="A" /> <Key android:codes="83" android:keyWidth="9%p" android:keyLabel="S" /> <Key android:codes="68" android:keyWidth="9%p" android:keyLabel="D" /> <Key android:codes="70" android:keyWidth="9%p" android:keyLabel="F" /> <Key android:codes="71" android:keyWidth="9%p" android:keyLabel="G" /> <Key android:codes="72" android:keyWidth="9%p" android:keyLabel="H" /> <Key android:codes="74" android:keyWidth="9%p" android:keyLabel="J" /> <Key android:codes="75" android:keyWidth="9%p" android:keyLabel="K" /> <Key android:codes="76" android:keyWidth="9%p" android:keyEdgeFlags="left" android:keyLabel="L" /> </Row> <Row> <Key android:codes="-1005" android:keyWidth="13.5%p" android:keyEdgeFlags="left" android:keyLabel="中" /> <Key android:codes="90" android:keyWidth="9%p" android:keyLabel="Z" /> <Key android:codes="88" android:keyWidth="9%p" android:keyLabel="X" /> <Key android:codes="67" android:keyWidth="9%p" android:keyLabel="C" /> <Key android:codes="86" android:keyWidth="9%p" android:keyLabel="V" /> <Key android:codes="66" android:keyWidth="9%p" android:keyLabel="B" /> <Key android:codes="78" android:keyWidth="9%p" android:keyLabel="N" /> <Key android:codes="77" android:keyWidth="9%p" android:keyLabel="M" /> <Key android:codes="-5" android:isRepeatable="true" android:keyWidth="13.5%p" /> </Row> <Row> <Key android:codes="-1004" android:keyWidth="24%p" android:keyEdgeFlags="left" android:keyLabel="123" /> <Key android:codes="32" android:keyWidth="48%p" android:keyLabel="space" /> <Key android:codes="-1003" android:keyWidth="24%p" android:keyEdgeFlags="right" android:keyLabel="确定" /> </Row> </Keyboard>
创建出来的keyboard文件是要与keyboard类结合起来使用的。
WordKeyboard = new Keyboard(context, R.xml.stock_word_keyboard);
实现自己的keyboardview,继承自KeyboardView。
public class MyKeyboardView extends KeyboardView { ... init{ WordKeyboard = new Keyboard(context, R.xml.stock_word_keyboard); //将你的keyboard与keyboardview绑定起来 this.setKeyboard(WordKeyboard); }
我们真实需要添加到布局中的view实际上就是自定义的MyKeyboardView ,它的使用和其他自定义view没有任何区别。
如果你完成了上面两步,并将view添加到布局中,你会发现已经可以展示出来了。但是点击并没有任何效果。
如果想要出效果,就需要实现onkey进行处理。
KeyboardView.this.setOnKeyboardActionListener(new OnKeyboardActionListener() { @Override public void onKey(int primaryCode, int[] keyCodes) { try { Editable editable = editText.getText(); int start = editText.getSelectionStart(); int end = editText.getSelectionEnd(); String code = String.valueOf(primaryCode); switch (code) { //切换到数字键盘 case KeyboardKeyMap.TOOL_SWITCH_TO_NUM: onKeyboardCallback.switchToNumberKeyboard(); break; //切换到系统键盘 case KeyboardKeyMap.TOOL_SWITCH_TO_WORD: onKeyboardCallback.switchToSystemKeyboard(); break; //隐藏键盘 case KeyboardKeyMap.TOOL_HIDE: onKeyboardCallback.onHideStockKeyboard(); break; //删除 case KeyboardKeyMap.TOOL_DEL: if (editable != null && editable.length() > 0) { if (start == end) { editable.delete(start - 1, start); } else { editable.delete(start, end); } } break; //清空输入 case KeyboardKeyMap.TOOL_CLEAR: if (editable != null) { editable.clear(); } break; //确认按钮 case KeyboardKeyMap.TOOL_CONFIRM: onKeyboardCallback.onConfirmStockKeyboard(); break; default: //正常输入 if (editable != null) { if (KeyboardKeyMap.isStockPrefix(code)) { //这里处理更加特殊的输入定义, //比如你需要输入城市简称等(车牌自定义键盘需要) String resultCode = KeyboardKeyMap.findInputByKey(code); editable.replace(start, end, resultCode); } else { //这里如果是正常的键位(排除确认、清空、切换等功能键位), //则将键位上的unicode转换为正常的数字,比如定义键盘P对应的 //unicode是80,因为xml定义键位的时候为了方便匹配,所以值 //是使用的unicode,这边则会将80转换为真正要输入的P字母。 String resultCode = Character.toString((char) primaryCode); editable.replace(start, end, resultCode); } } break; } } catch (Exception e) { e.printStackTrace(); } } }
到这里,基本的自定义键盘定义操作就完成了。当然如果你是工作使用,并没有结束,因为一般情况下自定义键盘需要和系统键盘并存,因此你还需要处理键盘切换的闪动问题。对于键盘切换控制,我这里就不过多介绍了,可以自行查阅软键盘+表情切换,处理方案目前已经很成熟了。原理是一样的。
1、点击空白处,关闭软键盘,如果有内容,出发内容点击,并关系软键盘,如果是滑动,则只关闭软键盘
效果实现太简单了,这里不做过多说明,理解事件分发自然懂。
class AutoHideKeyboardCstLayout @JvmOverloads constructor( context: Context, attrs: AttributeSet? = null ) : ConstraintLayout(context, attrs) { var keyboardHideListener: (() -> Unit)? = null override fun onInterceptTouchEvent(ev: MotionEvent?): Boolean { if (ev?.action == MotionEvent.ACTION_DOWN) { keyboardHideListener?.invoke() } return super.onInterceptTouchEvent(ev) } }
关闭操作只需要在回调方法执行即可。
contentHideKeyboardCstLayout.keyboardHideListener = { hidePanelAndKeyboard() }
2、切换软键盘panel,很简单的实现
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:app="http://schemas.android.com/apk/res-auto" android:layout_width="match_parent" android:layout_height="40dp" android:background="@android:color/white" android:elevation="0.5dp"> <androidx.appcompat.widget.AppCompatTextView android:id="@+id/tvStockNumKeyboard" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_centerVertical="true" android:layout_marginStart="10dp" android:button="@null" android:padding="6dp" android:text="123" android:textColor="@drawable/stock_switch_label_color" android:textSize="16dp" android:textStyle="bold" /> <androidx.appcompat.widget.AppCompatTextView android:id="@+id/tvStockWordKeyboard" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_centerVertical="true" android:layout_marginStart="18dp" android:layout_toEndOf="@+id/tvStockNumKeyboard" android:button="@null" android:padding="6dp" android:text="ABC" android:textColor="@drawable/stock_switch_label_color" android:textSize="16dp" android:textStyle="bold" /> <androidx.appcompat.widget.AppCompatTextView android:id="@+id/tvSystemKeyboard" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_centerVertical="true" android:layout_marginStart="18dp" android:layout_toEndOf="@+id/tvStockWordKeyboard" android:button="@null" android:padding="6dp" android:text="中文" android:textColor="@drawable/stock_switch_label_color" android:textSize="16dp" android:textStyle="bold" /> <FrameLayout android:id="@+id/keyboardDone" android:layout_width="60sp" android:layout_height="match_parent" android:layout_alignParentEnd="true" android:layout_centerVertical="true"> <ImageView android:layout_width="16dp" android:layout_height="16dp" android:layout_gravity="center" android:contentDescription="@null" android:scaleType="centerInside" android:src="@drawable/keyboard_done_" android:textColor="@color/white" android:textSize="16sp" /> </FrameLayout> <View android:layout_width="match_parent" android:layout_height="0.5dp" android:background="#EEEEEE" /> </RelativeLayout>
颜色切换selector
<?xml version="1.0" encoding="utf-8"?> <selector xmlns:android="http://schemas.android.com/apk/res/android"> <item android:color="#F14400" android:state_selected="true" /> <item android:color="#334455" android:state_selected="false" /> </selector>
class KeyboardSwitcher @JvmOverloads constructor( context: Context, attrs: AttributeSet? = null ) : RelativeLayout(context, attrs) { private var mViewBinding: RtcKeyboardSwitcherBinding? = null private var mStockKeyboardView: StockKeyboardView? = null init { mViewBinding = RtcKeyboardSwitcherBinding.inflate(LayoutInflater.from(context), this, true) } fun pressNumberKeyboard() { mViewBinding?.tvStockNumKeyboard?.performClick() } fun pressWordKeyboard() { mViewBinding?.tvStockWordKeyboard?.performClick() } fun pressSystemKeyboard() { mViewBinding?.tvSystemKeyboard?.performClick() } fun switchKeyboard( _switchKeyboard: (isSystemKeyboard: Boolean) -> Unit, _keyboardDone: () -> Unit ) { mViewBinding?.apply { tvStockNumKeyboard.setOnClickListener { resetSelectedState() _switchKeyboard.invoke(false) mStockKeyboardView?.showNumberKeyboard() it.isSelected = true } tvStockWordKeyboard.setOnClickListener { resetSelectedState() _switchKeyboard.invoke(false) mStockKeyboardView?.showWordKeyboard() it.isSelected = true } tvSystemKeyboard.setOnClickListener { resetSelectedState() _switchKeyboard.invoke(true) it.isSelected = true } keyboardDone.setOnClickListener { _keyboardDone.invoke() } } } fun setDefaultKeyboard(index: Int) { resetSelectedState() mViewBinding?.apply { when (index) { 0 -> { tvStockNumKeyboard.isSelected = true } 1 -> { tvStockWordKeyboard.isSelected = true } 2 -> { tvSystemKeyboard.isSelected = true } } } } private fun resetSelectedState() { mViewBinding?.apply { tvStockNumKeyboard.isSelected = false tvStockWordKeyboard.isSelected = false tvSystemKeyboard.isSelected = false } } override fun onTouchEvent(event: MotionEvent?): Boolean { if (event?.action == MotionEvent.ACTION_DOWN) { performClick() } return true } override fun performClick(): Boolean { return super.performClick() } fun attach(stockKeyboardView: StockKeyboardView) { this.mStockKeyboardView = stockKeyboardView } fun showNumberKeyboard() { this.mStockKeyboardView?.showNumberKeyboard() } }
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