温馨提示×

温馨提示×

您好,登录后才能下订单哦!

密码登录×
登录注册×
其他方式登录
点击 登录注册 即表示同意《亿速云用户服务条款》

怎么使用Vue Canvas实现电子签名

发布时间:2022-07-21 13:51:46 来源:亿速云 阅读:114 作者:iii 栏目:开发技术

本文小编为大家详细介绍“怎么使用Vue Canvas实现电子签名”,内容详细,步骤清晰,细节处理妥当,希望这篇“怎么使用Vue Canvas实现电子签名”文章能帮助大家解决疑惑,下面跟着小编的思路慢慢深入,一起来学习新知识吧。

怎么使用Vue Canvas实现电子签名

代码

<template>
      <section class="signature">
          <div class="signatureBox">
              <div class="canvasBox" ref="canvasHW">
                  <canvas ref="canvasF" @touchstart='touchStart' @touchmove='touchMove' @touchend='touchEnd' @mousedown="mouseDown" @mousemove="mouseMove" @mouseup="mouseUp"></canvas>
                  <div class="btnBox">
                      <div @click="overwrite">重写</div>
                      <div @click="commit">提交签名</div>
                  </div>   
              </div>
          </div>
          <img class="imgCanvas" :src="imgUrl">
      </section>    
</template>

JS

<script>
  export default {
    data() {
      return {
        stageInfo:'',
        imgUrl:'',
        client: {},
        points: [],
        canvasTxt: null,
        startX: 0,
        startY: 0,
        moveY: 0,
        moveX: 0,
        endY: 0,
        endX: 0,
        w: null,
        h: null,
        isDown: false,
        isViewAutograph: this.$route.query.isViews > 0,
        contractSuccess: this.$route.query.contractSuccess
      }
    },
    mounted() {
      let canvas = this.$refs.canvasF
      canvas.height = this.$refs.canvasHW.offsetHeight - 500
      canvas.width = this.$refs.canvasHW.offsetWidth - 50
      this.canvasTxt = canvas.getContext('2d')
      this.stageInfo = canvas.getBoundingClientRect()
    },
    methods: {
      //mobile
      touchStart(ev) {
        ev = ev || event
        ev.preventDefault()
        if (ev.touches.length == 1) {
          let obj = {
            x: ev.targetTouches[0].clienX,
            y: ev.targetTouches[0].clientY,
          }
          this.startX = obj.x
          this.startY = obj.y
          this.canvasTxt.beginPath()
          this.canvasTxt.moveTo(this.startX, this.startY)
          this.canvasTxt.lineTo(obj.x, obj.y)
          this.canvasTxt.stroke()
          this.canvasTxt.closePath()
          this.points.push(obj)
        }
      },
      touchMove(ev) {
        ev = ev || event
        ev.preventDefault()
        if (ev.touches.length == 1) {
          let obj = {
            x: ev.targetTouches[0].clientX - this.stageInfo.left,
            y: ev.targetTouches[0].clientY - this.stageInfo.top
          }
          this.moveY = obj.y
          this.moveX = obj.x
          this.canvasTxt.beginPath()
          this.canvasTxt.moveTo(this.startX, this.startY)
          this.canvasTxt.lineTo(obj.x, obj.y)
          this.canvasTxt.stroke()
          this.canvasTxt.closePath()
          this.startY = obj.y
          this.startX = obj.x
          this.points.push(obj)
        }
      },
      touchEnd(ev) {
        ev = ev || event
        ev.preventDefault()
        if (ev.touches.length == 1) {
          let obj = {
            x: ev.targetTouches[0].clientX - this.stageInfo.left,
            y: ev.targetTouches[0].clientY - this.stageInfo.top
          }
          this.canvasTxt.beginPath()
          this.canvasTxt.moveTo(this.startX, this.startY)
          this.canvasTxt.lineTo(obj.x, obj.y)
          this.canvasTxt.stroke()
          this.canvasTxt.closePath()
          this.points.push(obj)
        }
      },
      //pc
      mouseDown(ev) {
        ev = ev || event
        ev.preventDefault()
        if (1) {
          let obj = {
            x: ev.offsetX,
            y: ev.offsetY
          }
          this.startX = obj.x
          this.startY = obj.y
          this.canvasTxt.beginPath()
          this.canvasTxt.moveTo(this.startX, this.startY)
          this.canvasTxt.lineTo(obj.x, obj.y)
          this.canvasTxt.stroke()
          this.canvasTxt.closePath()
          this.points.push(obj)
          this.isDown = true
        }
      },
      mouseMove(ev) {
        ev = ev || event
        ev.preventDefault()
        if (this.isDown) {
          let obj = {
            x: ev.offsetX,
            y: ev.offsetY
          }
          this.moveY = obj.y
          this.moveX = obj.x
          this.canvasTxt.beginPath()
          this.canvasTxt.moveTo(this.startX, this.startY)
          this.canvasTxt.lineTo(obj.x, obj.y)
          this.canvasTxt.stroke()
          this.canvasTxt.closePath()
          this.startY = obj.y
          this.startX = obj.x
          this.points.push(obj)
        }
      },
      mouseUp(ev) {
        ev = ev || event
        ev.preventDefault()
        if (1) {
          let obj = {
            x: ev.offsetX,
            y: ev.offsetY
          }
          this.canvasTxt.beginPath()
          this.canvasTxt.moveTo(this.startX, this.startY)
          this.canvasTxt.lineTo(obj.x, obj.y)
          this.canvasTxt.stroke()
          this.canvasTxt.closePath()
          this.points.push(obj)
          this.points.push({x: -1, y: -1})
          this.isDown = false
        }
      },
      //重写
      overwrite() {
        this.canvasTxt.clearRect(0, 0, this.$refs.canvasF.width, this.$refs.canvasF.height)
        this.points = []
      },
      //提交签名
      commit() {
        this.imgUrl=this.$refs.canvasF.toDataURL();
        console.log(this.$refs.canvasF.toDataURL()) //签名img回传后台
      }
    }
  }
</script>

CSS

<style scoped>
  .signatureBox {
    width: 100%;
    height: calc(100% - 50px);
    box-sizing: border-box;
    overflow: hidden;
    background: #fff;
    z-index: 100;
    display: flex;
    flex-direction: column;
  }
  .canvasBox {
    box-sizing: border-box;
    flex: 1;
  }
  canvas {
    border: 1px solid #7d7d7d;
  }
  .btnBox {
    padding: 10px;
    text-align: center;
  }
  .btnBox button:first-of-type {
    background: transparent;
    border-radius: 4px;
    height: 40px;
    width: 80px;
    font-size: 14px;
  }
  .btnBox button:last-of-type {
    background: #71b900;
    color: #fff;
    border-radius: 4px;
    height: 40px;
    width: 80px;
    font-size: 14px;
  }
</style>

读到这里,这篇“怎么使用Vue Canvas实现电子签名”文章已经介绍完毕,想要掌握这篇文章的知识点还需要大家自己动手实践使用过才能领会,如果想了解更多相关内容的文章,欢迎关注亿速云行业资讯频道。

向AI问一下细节

免责声明:本站发布的内容(图片、视频和文字)以原创、转载和分享为主,文章观点不代表本网站立场,如果涉及侵权请联系站长邮箱:is@yisu.com进行举报,并提供相关证据,一经查实,将立刻删除涉嫌侵权内容。

AI