for (int i=0; i<100; i++) { CCSprite *sp = CCSprite::create("Icon.png"); int x = arc4random()%480; int y = arc4random()%320; sp->setPosition(CCPointMake(x, y)); this->addChild(sp); }
CCSpriteBatchNode* batchNode = CCSpriteBatchNode::create("Icon.png", 10); batchNode->setPosition(CCPointZero); this->addChild(batchNode); for (int i=0; i<100; i++) { CCSprite *sp = CCSprite::create("Icon.png"); int x = arc4random()%480; int y = arc4random()%320; sp->setPosition(CCPointMake(x, y)); batchNode->addChild(sp); }
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