在C#中,由于语言本身并不支持多继承,但可以通过以下几种方式来实现多继承的策略优化:
interface IFlyable
{
void Fly();
}
interface ISwimmable
{
void Swim();
}
class Bird : IFlyable
{
public void Fly()
{
Console.WriteLine("I am flying");
}
}
class Fish : ISwimmable
{
public void Swim()
{
Console.WriteLine("I am swimming");
}
}
class Duck : IFlyable, ISwimmable
{
public void Fly()
{
Console.WriteLine("I am flying");
}
public void Swim()
{
Console.WriteLine("I am swimming");
}
}
class Bird
{
public void Fly()
{
Console.WriteLine("I am flying");
}
}
class Fish
{
public void Swim()
{
Console.WriteLine("I am swimming");
}
}
class Duck
{
private Bird bird = new Bird();
private Fish fish = new Fish();
public void Fly()
{
bird.Fly();
}
public void Swim()
{
fish.Swim();
}
}
通过以上两种方式,可以在C#中实现多继承的策略优化,根据具体需求选择合适的方式来组织代码结构。
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