学习了上一条博客的关于QListWidget的成员函数的用法,下面就有一个相关的简单小程序来练下手:
程序完成如下图:
第一步,我们先通过ui设计师拖拽出我们想要的布局:
下面是”c.cpp”下的代码:我将逐句讲解:
#include "c.h"c::c(QWidget *parent) : QMainWindow(parent) { //应用ui设计师布局. ui.setupUi(this); //把两个按钮设置为选中. ui.listButton->setChecked(true); ui.upButton->setChecked(true); //列表部件采用排序.默认采用AAA-ZZZ排序. ui.listWidget->setSortingEnabled(true); //往列表部件中加入项组.一共3个. ui.listWidget->addItems(QStringList()<<QString::fromLocal8Bit("北京")<<QString::fromLocal8Bit("上海")<<QString::fromLocal8Bit("杭州")); //设置标题为"QListWidget". this->setWindowTitle(QString::fromLocal8Bit("QListWidget")); //对于前面的三个项设置图标.可根据实际情况使用. ui.listWidget->item(0)->setIcon(QIcon("Icons/1.jpg")); ui.listWidget->item(1)->setIcon(QIcon("Icons/2.jpg")); ui.listWidget->item(2)->setIcon(QIcon("Icons/3.png")); //设置项的选择情况. ui.listWidget->setSelectionMode(QAbstractItemView::ExtendedSelection); //连接信号与槽. connect(ui.addButton, SIGNAL(clicked()), this, SLOT(addItemSlot())); connect(ui.delButton, SIGNAL(clicked()), this, SLOT(delItemSlot())); connect(ui.delAllButton, SIGNAL(clicked()), this, SLOT(delAllItemSlot())); //QLineEdit的信号:void returnPressed()的意思是:当焦点在lineEdit内时,敲击enter键,发出信号. connect(ui.lineEdit, SIGNAL(returnPressed()), this, SLOT(addItemSlot())); connect(ui.listButton, SIGNAL(clicked()), this, SLOT(changeListWidgetViewModeSlot())); connect(ui.iconButton, SIGNAL(clicked()), this, SLOT(changeListWidgetViewModeSlot())); connect(ui.upButton, SIGNAL(clicked()), this, SLOT(changeSortModeSlot())); connect(ui.downButton, SIGNAL(clicked()), this, SLOT(changeSortModeSlot())); } c::~c() { }void c::addItemSlot() { //创建一个QListWidget的项. QListWidgetItem *ite = new QListWidgetItem; //从lineEdit行编辑框中获取输入的文字. QString iteText = ui.lineEdit->text(); //一定要检查是否空,否则也会输入进去!!! if (iteText.isEmpty()) return; //然后设置项的文本. ite->setText(iteText); //最后把这个项加入到列表部件中去. ui.listWidget->addItem(ite); //清空行编辑器,坐下善后工作. ui.lineEdit->clear(); }void c::delItemSlot() { //直接使用QListWidget部件的删除函数,通过currentItem()成员函数来获取当前的选择项. ui.listWidget->removeItemWidget(ui.listWidget->currentItem()); }void c::delAllItemSlot() { /*//通过循环一个个删除QListWidget内的项. int count = ui.listWidget->count(); for (int i = count - 1; i >= 0; --i) { QListWidgetItem* ite = ui.listWidget->takeItem(i); if (ite != 0) delete ite; }*/ //也可以直接: ui.listWidget->clear(); }void c::changeListWidgetViewModeSlot() { //判断对于列表显示模式的选择情况.如果选择了列表模式,则设置列表模式. if (ui.listButton->isChecked()) { ui.listWidget->setViewMode(QListView::ListMode); } //否则选择图标模式. else { ui.listWidget->setViewMode(QListView::IconMode); } }void c::changeSortModeSlot() { //判断循环模式的选择情况. if (ui.upButton->isChecked()) { ui.listWidget->sortItems(Qt::AscendingOrder); } else { ui.listWidget->sortItems(Qt::DescendingOrder); } }123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899
最后贴下”c.h”下的代码:
#ifndef C_H#define C_H#include <QtWidgets/QMainWindow>#include "ui_c.h"#include <QListWidget>#include <QListWidgetItem>#include <QMessageBox>class c : public QMainWindow{ Q_OBJECTpublic: c(QWidget *parent = 0); ~c();private slots: void addItemSlot(); void delItemSlot(); void delAllItemSlot(); void changeListWidgetViewModeSlot(); void changeSortModeSlot();private: Ui::cClass ui; };#endif // C_H1234567891011121314151617181920212223242526272829
main.cpp下的代码:
#include "c.h"#include <QtWidgets/QApplication>int main(int argc, char *argv[]) { QApplication a(argc, argv); c w; w.show(); return a.exec(); }
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