首先,FCFS(First-Come, First-Served)是一种先来先服务的调度算法,按照任务到达的顺序依次执行。
以下是一个简单的C++实现FCFS调度算法的示例:
#include <iostream>
#include <vector>
struct Process {
int arrivalTime;
int burstTime;
};
void calculateWaitingTime(std::vector<Process>& processes, std::vector<int>& waitingTimes) {
int n = processes.size();
waitingTimes[0] = 0; // 第一个进程的等待时间为0
for (int i = 1; i < n; i++) {
waitingTimes[i] = processes[i - 1].burstTime + waitingTimes[i - 1];
}
}
void calculateTurnaroundTime(std::vector<Process>& processes, std::vector<int>& waitingTimes, std::vector<int>& turnaroundTimes) {
int n = processes.size();
for (int i = 0; i < n; i++) {
turnaroundTimes[i] = processes[i].burstTime + waitingTimes[i];
}
}
void calculateAverageTime(std::vector<Process>& processes) {
int n = processes.size();
std::vector<int> waitingTimes(n);
std::vector<int> turnaroundTimes(n);
calculateWaitingTime(processes, waitingTimes);
calculateTurnaroundTime(processes, waitingTimes, turnaroundTimes);
int totalWaitingTime = 0;
int totalTurnaroundTime = 0;
for (int i = 0; i < n; i++) {
totalWaitingTime += waitingTimes[i];
totalTurnaroundTime += turnaroundTimes[i];
}
float averageWaitingTime = static_cast<float>(totalWaitingTime) / n;
float averageTurnaroundTime = static_cast<float>(totalTurnaroundTime) / n;
std::cout << "Average Waiting Time: " << averageWaitingTime << std::endl;
std::cout << "Average Turnaround Time: " << averageTurnaroundTime << std::endl;
}
int main() {
std::vector<Process> processes = { {0, 10}, {6, 20}, {60, 5}, {110, 8} };
calculateAverageTime(processes);
return 0;
}
在上述示例中,定义了一个Process
结构体来表示进程,包含到达时间和运行时间。calculateWaitingTime
函数用于计算每个进程的等待时间,calculateTurnaroundTime
函数用于计算每个进程的周转时间。calculateAverageTime
函数调用上述两个函数并计算平均等待时间和平均周转时间。在main
函数中,定义了一个进程数组,并传递给calculateAverageTime
函数进行计算。
以上是一个基本的FCFS算法的实现,可以根据实际需求进行调整和扩展。