本篇文章为大家展示了实例代码:将iOS中 UIImage根据屏宽调整size,代码简明扼要并且容易理解,绝对能使你眼前一亮,通过这篇文章的详细介绍希望你能有所收获。
需求:UIImage根据屏幕宽度按照自己本身比例改变高度
上代码,为UIImage创建一个Category
#import "UIImage+UIImageExtras.h"
@implementation UIImage (UIImageExtras)
- (UIImage *)imageByScalingToSize:(CGSize)targetSize
{
UIImage *sourceImage = self;
UIImage *newImage = nil;
CGSize imageSize = sourceImage.size;
CGFloat width = imageSize.width;
CGFloat height = imageSize.height;
CGFloat targetWidth = targetSize.width;
CGFloat targetHeight = targetSize.height;
CGFloat scaleFactor = 0.0;
CGFloat scaledWidth = targetWidth;
CGFloat scaledHeight = targetHeight;
CGPoint thumbnailPoint = CGPointMake(0.0,0.0);
if (CGSizeEqualToSize(imageSize, targetSize) ==NO) {
CGFloat widthFactor = targetWidth / width;
CGFloat heightFactor = targetHeight / height;
if (widthFactor < heightFactor)
scaleFactor = widthFactor;
else
scaleFactor = heightFactor;
scaledWidth = width * scaleFactor;
scaledHeight = height * scaleFactor;
// center the image
if (widthFactor < heightFactor) {
thumbnailPoint.y = (targetHeight - scaledHeight) * 0.5;
} else if (widthFactor > heightFactor) {
thumbnailPoint.x = (targetWidth - scaledWidth) * 0.5;
}
}
// this is actually the interesting part:
UIGraphicsBeginImageContext(targetSize);
CGRect thumbnailRect = CGRectZero;
thumbnailRect.origin = thumbnailPoint;
thumbnailRect.size.width = scaledWidth;
thumbnailRect.size.height = scaledHeight;
[sourceImage drawInRect:thumbnailRect];
newImage =UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
if(newImage == nil)
NSLog(@"could not scale image");
return newImage ;
}
@end
在需要使用的地方import然后使用
CGSize size = image.size;
image = [image imageByScalingToSize:CGSizeMake([UIScreen mainScreen].bounds.size.width,[UIScreen mainScreen].bounds.size.width * (size.height / size.width))];
self.imageview.image = image;
上述内容就是实例代码:将iOS中 UIImage根据屏宽调整size,你们学到知识或技能了吗?如果还想学到更多技能或者丰富自己的知识储备,欢迎关注亿速云行业资讯频道。
免责声明:本站发布的内容(图片、视频和文字)以原创、转载和分享为主,文章观点不代表本网站立场,如果涉及侵权请联系站长邮箱:is@yisu.com进行举报,并提供相关证据,一经查实,将立刻删除涉嫌侵权内容。