本篇内容主要讲解“OpenSCAD怎么实现3D打印NodeMCU外壳”,感兴趣的朋友不妨来看看。本文介绍的方法操作简单快捷,实用性强。下面就让小编来带大家学习“OpenSCAD怎么实现3D打印NodeMCU外壳”吧!
OpenSCAD的原始模型文件如下,可以自行修改后在3D打印机上输出。
//NodeMCU智能设备,盒子,防雨淋型(垂直安装) //Author:openthings@163.com, //copyright 2015-2025. //打印时注意比例变化,并且旋转向上。 //避免上部打印时无支撑塌陷。 //盖子单独打印,或放为两个模型。 //常量定义 athick=0.5; //盖子厚度 bthick=0.10; //盒壁厚度 bwidth=4.0; //内径净宽 bhight=1.5; //内径净高 blong_inter=5.5;//内径净长 //外径长度=底厚+内径+挡格+盖子厚度 blong=bthick+blong_inter+bthick+athick; //文字或图标标识 //translate([-2,0,0]) //scale([1, 1, 0.1]) // surface(file = "smiley.png", center = true); //====================================== //盒子体,采用挖空切割方式造型。 difference() { //外盒 translate([0,0,0]) { color([0.8,0.8,0.8]) cube([blong,bwidth+bthick*2, bhight+bthick*2]); } //内盒,挖空。 translate([bthick,bthick,bthick]) { color([0.2,0.8,0.8]) cube([blong+1,bwidth,bhight]); } //底部,凹陷标识,可贴标签。 translate([blong-2,1.8,bhight+bthick+0.08]) { color([0.6,0.6,0.6]) cube([1.5,bwidth*0.5,0.1]); } } //底部加强,在内部形成边角挡格。 translate([bthick,bthick,bthick]) { color([0.2,0.5,0.2]) cube([bthick,bwidth,bthick]); } translate([bthick,bthick,bhight]) { color([0.2,0.5,0.2]) cube([bthick,bwidth,bthick]); } translate([bthick,bthick,bthick]) { color([0.2,0.5,0.2]) cube([bthick,bthick,bhight]); } translate([bthick,bwidth,bthick]) { color([0.2,0.5,0.2]) cube([bthick,bthick,bhight]); } //盖子挡格。 translate([blong-athick,bthick,bthick]) { color([0.2,0.5,0.2]) cube([bthick,bwidth,bthick]); } translate([blong-athick,bthick,bhight]) { color([0.2,0.5,0.2]) cube([bthick,bwidth,bthick]); } //====================================== //盖子,单独打印。嵌入盒子内部,注意留公差。 translate([5.75,0.0,0]){ //translate([0,0,2]){ difference() { //盖子,挖空。 translate([0,bthick,bthick]) { color([0.5,0.5,0.5]) cube([athick-0.05,bwidth,bhight]); } translate([0.2,bthick*2,bthick*2]) { color([0.6,0.3,0.8]) cube([athick+1,bwidth-bthick*2, bhight-bthick*2]); } //通风口,挖空。================ //左侧出风口 translate([-0.1,0.5,0.4]) { color([1,0.8,0.8]) cube([0.8,0.3,0.9]); } translate([-0.1,1,0.4]) { color([1,0.8,0.8]) cube([0.8,0.3,0.9]); } //右侧进风口 translate([-0.1,3,0.4]) { color([1,0.8,0.8]) cube([0.8,0.3,0.9]); } translate([-0.1,3.5,0.4]) { color([1,0.8,0.8]) cube([0.8,0.3,0.9]); } //USB接口,挖空。 translate([-0.1,1.75,1.0]) { color([1,0.8,0.8]) cube([0.8,0.8,0.3]); } } }
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