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基于netty的websocket在channelActive触发时发送数据异常问题分析是怎样的

发布时间:2021-12-23 18:00:28 来源:亿速云 阅读:264 作者:柒染 栏目:大数据

本篇文章给大家分享的是有关基于netty的websocket在channelActive触发时发送数据异常问题分析是怎样的,小编觉得挺实用的,因此分享给大家学习,希望大家阅读完这篇文章后可以有所收获,话不多说,跟着小编一起来看看吧。

####事情起因,用netty实现了websocket,在链接创建成功后发送一个消息给客户端,我们选择在channelActive中发送消息。 可想而知肯定是不行的了 代码如下

EventLoopGroup bossGroup = new NioEventLoopGroup();

        EventLoopGroup group = new NioEventLoopGroup();
        try {
            ServerBootstrap sb = new ServerBootstrap();
            sb.option(ChannelOption.SO_BACKLOG, 1024);
            // 绑定线程池
            sb.group(group, bossGroup)
                    // 指定使用的channel
                    .channel(NioServerSocketChannel.class)
                    // 绑定监听端口
                    .localAddress(this.port)
                    .option(ChannelOption.SO_KEEPALIVE, true)
                    // 绑定客户端连接时候触发操作
                    .childHandler(new ChannelInitializer<SocketChannel>() {
                        @Override
                        protected void initChannel(SocketChannel ch) throws Exception {
                            log.info("收到新连接");
                            ch.pipeline().addLast(new LoggingHandler("DEBUG"));
                            ch.pipeline().addLast(new IdleStateHandler(60, 0, 0));
                            //websocket协议本身是基于http协议的,所以这边也要使用http解编码器
                            ch.pipeline().addLast(new HttpServerCodec());
                            //以块的方式来写的处理器
                            ch.pipeline().addLast(new ChunkedWriteHandler());
                            ch.pipeline().addLast(new HttpObjectAggregator(8192));
                            ch.pipeline().addLast(new WebSocketServerProtocolHandler("/socket", null, true, 65536 * 10));
                            ch.pipeline().addLast(new MyWebSocketHandler());
                        }
                    });
            // 服务器异步创建绑定
            ChannelFuture cf = sb.bind().sync();
            log.info(NettyServer.class + " 启动正在监听: " + cf.channel().localAddress());
            // 关闭服务器通道
            cf.channel().closeFuture().sync();

#####排查1:因为没有任何异常,客户端没有收到消息,故先采用wireshark抓包,发现网卡上没有对应的想发送的消息。 为什么网卡没有对应的包呢,经过debug发现如果发送的数据类型是WebSocketFrame在最终发送时候异常了具体代码在HeadContext的write方法中,headcontext是netty的channelpipeline的头部,最终写出时都会从pipeline的尾部链接到头部来执行(pipeline为双向链表) 为什么在channelread中能写信息而在channelActive无法写信息呢,经过分析发现,channelActive的触发是在socketchannel第一次注册的时候发生的具体代码如下:abstrcatchannel中

private void register0(ChannelPromise promise) {
            try {
                // check if the channel is still open as it could be closed in the mean time when the register
                // call was outside of the eventLoop
                if (!promise.setUncancellable() || !ensureOpen(promise)) {
                    return;
                }
                boolean firstRegistration = neverRegistered;
                doRegister();
                neverRegistered = false;
                registered = true;

                // Ensure we call handlerAdded(...) before we actually notify the promise. This is needed as the
                // user may already fire events through the pipeline in the ChannelFutureListener.
                pipeline.invokeHandlerAddedIfNeeded();

                safeSetSuccess(promise);
                pipeline.fireChannelRegistered();
                // Only fire a channelActive if the channel has never been registered. This prevents firing
                // multiple channel actives if the channel is deregistered and re-registered.
                if (isActive()) {
                    if (firstRegistration) {
                        pipeline.fireChannelActive();
                    } else if (config().isAutoRead()) {
                        // This channel was registered before and autoRead() is set. This means we need to begin read
                        // again so that we process inbound data.
                        //
                        // See https://github.com/netty/netty/issues/4805
                        beginRead();
                    }
                }
            } catch (Throwable t) {
                // Close the channel directly to avoid FD leak.
                closeForcibly();
                closeFuture.setClosed();
                safeSetFailure(promise, t);
            }
        }

而抓包时发现触发此channelactive时,服务端还未返回websocket的协议握手包(websocket协议是在在http协议上衍生的,会先发一个http get请求然后服务端返回一个为websocket协议的包给客户端)至此问题就真相大白了,在我们添加的WebSocketServerProtocolHandler这个handller中有如下代码

    public void handlerAdded(ChannelHandlerContext ctx) {
        ChannelPipeline cp = ctx.pipeline();
        if (cp.get(WebSocketServerProtocolHandshakeHandler.class) == null) {
            // Add the WebSocketHandshakeHandler before this one.
            ctx.pipeline().addBefore(ctx.name(), WebSocketServerProtocolHandshakeHandler.class.getName(),
                    new WebSocketServerProtocolHandshakeHandler(websocketPath, subprotocols,
                            allowExtensions, maxFramePayloadLength, allowMaskMismatch, checkStartsWith));
        }
        if (cp.get(Utf8FrameValidator.class) == null) {
            // Add the UFT8 checking before this one.
            ctx.pipeline().addBefore(ctx.name(), Utf8FrameValidator.class.getName(),
                    new Utf8FrameValidator());
        }
    }

添加的WebSocketServerProtocolHandshakeHandler中有如下代码

 public void channelRead(final ChannelHandlerContext ctx, Object msg) throws Exception {
        final FullHttpRequest req = (FullHttpRequest) msg;
        if (isNotWebSocketPath(req)) {
            ctx.fireChannelRead(msg);
            return;
        }

        try {
            if (!GET.equals(req.method())) {
                sendHttpResponse(ctx, req, new DefaultFullHttpResponse(HTTP_1_1, FORBIDDEN));
                return;
            }

            final WebSocketServerHandshakerFactory wsFactory = new WebSocketServerHandshakerFactory(
                    getWebSocketLocation(ctx.pipeline(), req, websocketPath), subprotocols,
                            allowExtensions, maxFramePayloadSize, allowMaskMismatch);
            final WebSocketServerHandshaker handshaker = wsFactory.newHandshaker(req);
            if (handshaker == null) {
                WebSocketServerHandshakerFactory.sendUnsupportedVersionResponse(ctx.channel());
            } else {
                final ChannelFuture handshakeFuture = handshaker.handshake(ctx.channel(), req);
                handshakeFuture.addListener(new ChannelFutureListener() {
                    @Override
                    public void operationComplete(ChannelFuture future) throws Exception {
                        if (!future.isSuccess()) {
                            ctx.fireExceptionCaught(future.cause());
                        } else {
                            // Kept for compatibility
                            ctx.fireUserEventTriggered(
                                    WebSocketServerProtocolHandler.ServerHandshakeStateEvent.HANDSHAKE_COMPLETE);
                            ctx.fireUserEventTriggered(
                                    new WebSocketServerProtocolHandler.HandshakeComplete(
                                            req.uri(), req.headers(), handshaker.selectedSubprotocol()));
                        }
                    }
                });
                WebSocketServerProtocolHandler.setHandshaker(ctx.channel(), handshaker);
                ctx.pipeline().replace(this, "WS403Responder",
                        WebSocketServerProtocolHandler.forbiddenHttpRequestResponder());
            }
        } finally {
            req.release();
        }
    }

接受握手信息时候会添加两个handler 为websocket协议信息的编码和解码handler

public final ChannelFuture handshake(Channel channel, FullHttpRequest req,
                                            HttpHeaders responseHeaders, final ChannelPromise promise) {

        if (logger.isDebugEnabled()) {
            logger.debug("{} WebSocket version {} server handshake", channel, version());
        }
        FullHttpResponse response = newHandshakeResponse(req, responseHeaders);
        ChannelPipeline p = channel.pipeline();
        if (p.get(HttpObjectAggregator.class) != null) {
            p.remove(HttpObjectAggregator.class);
        }
        if (p.get(HttpContentCompressor.class) != null) {
            p.remove(HttpContentCompressor.class);
        }
        ChannelHandlerContext ctx = p.context(HttpRequestDecoder.class);
        final String encoderName;
        if (ctx == null) {
            // this means the user use a HttpServerCodec
            ctx = p.context(HttpServerCodec.class);
            if (ctx == null) {
                promise.setFailure(
                        new IllegalStateException("No HttpDecoder and no HttpServerCodec in the pipeline"));
                return promise;
            }
            p.addBefore(ctx.name(), "wsdecoder", newWebsocketDecoder());
            p.addBefore(ctx.name(), "wsencoder", newWebSocketEncoder());
            encoderName = ctx.name();
        } else {
            p.replace(ctx.name(), "wsdecoder", newWebsocketDecoder());

            encoderName = p.context(HttpResponseEncoder.class).name();
            p.addBefore(encoderName, "wsencoder", newWebSocketEncoder());
        }
        channel.writeAndFlush(response).addListener(new ChannelFutureListener() {
            @Override
            public void operationComplete(ChannelFuture future) throws Exception {
                if (future.isSuccess()) {
                    ChannelPipeline p = future.channel().pipeline();
                    p.remove(encoderName);
                    promise.setSuccess();
                } else {
                    promise.setFailure(future.cause());
                }
            }
        });
        return promise;
    }

如果想要实现在websocket协议连接成功后发送一个消息给客户端,我们发现在发送握手成功后触发了fireUserEventTriggered,去实现userEventTriggered然后判断evt类型做处理吧 基于netty的websocket在channelActive触发时发送数据异常问题分析是怎样的

以上就是基于netty的websocket在channelActive触发时发送数据异常问题分析是怎样的,小编相信有部分知识点可能是我们日常工作会见到或用到的。希望你能通过这篇文章学到更多知识。更多详情敬请关注亿速云行业资讯频道。

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