这篇文章主要讲解了“C语言如何设计前中后队列”,文中的讲解内容简单清晰,易于学习与理解,下面请大家跟着小编的思路慢慢深入,一起来研究和学习“C语言如何设计前中后队列”吧!
队列是最常见的概念,日常生活经常需要排队,仔细观察队列会发现,队列是一种逻辑结构,是一种特殊的线性表。特殊在:
只能在固定的两端操作线性表
只要满足上述条件,那么这种特殊的线性表就会呈现出一种“先进先出”的逻辑,这种逻辑就被称为队列。
由于约定了只能在线性表固定的两端进行操作,于是给队列这种特殊的线性表的插入删除,起个特殊的名称:
队头:可以删除节点的一端
队尾:可以插入节点的一端
入队:将节点插入到队尾之后,函数名通常为enQueue()
出队:将队头节点从队列中剔除,函数名通常为outQueue()
取队头:取得队头元素,但不出队,函数名通常为front()
本题就是手撸数据结构中基本的队列结构,常用的有两种,一种是用链表实现,一种是数组实现。
typedef struct { int value[1000]; int len; } FrontMiddleBackQueue; FrontMiddleBackQueue* frontMiddleBackQueueCreate() { FrontMiddleBackQueue *queue = (FrontMiddleBackQueue *)malloc(sizeof(FrontMiddleBackQueue)); memset(queue,0,sizeof(FrontMiddleBackQueue)); return queue; } void insert(FrontMiddleBackQueue* obj, int pos, int val) { //在pos位置插入val,则pos(从0开始)位置后的数统一向后挪一个位置,队列长度加1 int i = 0; for(i=obj->len; i>pos; i--) { obj->value[i] = obj->value[i-1]; } obj->value[pos] = val; obj->len++; } int pop(FrontMiddleBackQueue* obj, int pos) { //弹出pos位置的val,则pos(从0开始)位置后向前统一挪一个位置,队列长度减一 if(obj->len == 0) return -1; int i = 0; int popval = obj->value[pos]; //先将pos位置的数保存下来,不然下面的移位操作就覆盖了pos位置的值 for(i=pos; i<obj->len-1; i++) { obj->value[i] = obj->value[i+1]; } obj->len--; return popval; } void frontMiddleBackQueuePushFront(FrontMiddleBackQueue* obj, int val) { insert(obj,0,val); } void frontMiddleBackQueuePushMiddle(FrontMiddleBackQueue* obj, int val) { insert(obj,obj->len/2,val); } void frontMiddleBackQueuePushBack(FrontMiddleBackQueue* obj, int val) { insert(obj,obj->len,val); } int frontMiddleBackQueuePopFront(FrontMiddleBackQueue* obj) { return pop(obj,0); } int frontMiddleBackQueuePopMiddle(FrontMiddleBackQueue* obj) { return pop(obj,(obj->len-1)/2); } int frontMiddleBackQueuePopBack(FrontMiddleBackQueue* obj) { return pop(obj, obj->len-1); } void frontMiddleBackQueueFree(FrontMiddleBackQueue* obj) { free(obj); } /** * Your FrontMiddleBackQueue struct will be instantiated and called as such: * FrontMiddleBackQueue* obj = frontMiddleBackQueueCreate(); * frontMiddleBackQueuePushFront(obj, val); * frontMiddleBackQueuePushMiddle(obj, val); * frontMiddleBackQueuePushBack(obj, val); * int param_4 = frontMiddleBackQueuePopFront(obj); * int param_5 = frontMiddleBackQueuePopMiddle(obj); * int param_6 = frontMiddleBackQueuePopBack(obj); * frontMiddleBackQueueFree(obj); */
运行结果
1,设计链表结构,链表维持一个头节点和尾结点,头节点始终在最前面并且头结点的data存储整个队列的节点数,尾结点始终是最后一个节点
2,设计插入节点函数和删除节点函数,push和pop操作只需要根据不同场景传入不同的参数即可完成统一的操作
typedef struct tag_Node { int data; struct tag_Node* next, *prev; }Node; typedef struct { Node* front; Node* rear; } FrontMiddleBackQueue; FrontMiddleBackQueue* frontMiddleBackQueueCreate() { FrontMiddleBackQueue* que = (FrontMiddleBackQueue *)malloc(sizeof(FrontMiddleBackQueue)); que->front = (Node *)malloc(sizeof(Node)); que->rear = (Node *)malloc(sizeof(Node)); que->front->data = 0; que->front->next = NULL; que->rear->data = 0; que->rear->next = NULL; que->front->next = que->rear; que->rear->prev = que->front; return que; } void AddNode(FrontMiddleBackQueue* obj, Node *cur, int val) { Node* addNode = (Node *)malloc(sizeof(Node)); addNode->data = val; addNode->prev = cur->prev; addNode->next = cur; cur->prev->next = addNode; cur->prev = addNode; obj->front->data++; return; } Node* GetMiddleNode(FrontMiddleBackQueue* obj, bool isAdd) { Node* tmp = obj->front->next; int len = isAdd ? (obj->front->data / 2) : ((obj->front->data - 1) / 2); for (int i = 0; i < len; i++) { tmp = tmp->next; } return tmp; } void frontMiddleBackQueuePushFront(FrontMiddleBackQueue* obj, int val) { AddNode(obj, obj->front->next, val); return; } void frontMiddleBackQueuePushMiddle(FrontMiddleBackQueue* obj, int val) { AddNode(obj, GetMiddleNode(obj, true), val); return; } void frontMiddleBackQueuePushBack(FrontMiddleBackQueue* obj, int val) { AddNode(obj, obj->rear, val); return; } int RemoveNode(FrontMiddleBackQueue* obj, Node* cur) { if (obj->front->data == 0) { return -1; } cur->next->prev = cur->prev; cur->prev->next = cur->next; obj->front->data--; int item = cur->data; free(cur); return item; } int frontMiddleBackQueuePopFront(FrontMiddleBackQueue* obj) { return RemoveNode(obj, obj->front->next); } int frontMiddleBackQueuePopMiddle(FrontMiddleBackQueue* obj) { return RemoveNode(obj, GetMiddleNode(obj, false)); } int frontMiddleBackQueuePopBack(FrontMiddleBackQueue* obj) { return RemoveNode(obj, obj->rear->prev); } void frontMiddleBackQueueFree(FrontMiddleBackQueue* obj) { while (RemoveNode(obj, obj->front->next) != -1); free(obj->front); free(obj->rear); free(obj); return; } /** * Your FrontMiddleBackQueue struct will be instantiated and called as such: * FrontMiddleBackQueue* obj = frontMiddleBackQueueCreate(); * frontMiddleBackQueuePushFront(obj, val); * frontMiddleBackQueuePushMiddle(obj, val); * frontMiddleBackQueuePushBack(obj, val); * int param_4 = frontMiddleBackQueuePopFront(obj); * int param_5 = frontMiddleBackQueuePopMiddle(obj); * int param_6 = frontMiddleBackQueuePopBack(obj); * frontMiddleBackQueueFree(obj); */
运行结果:
感谢各位的阅读,以上就是“C语言如何设计前中后队列”的内容了,经过本文的学习后,相信大家对C语言如何设计前中后队列这一问题有了更深刻的体会,具体使用情况还需要大家实践验证。这里是亿速云,小编将为大家推送更多相关知识点的文章,欢迎关注!
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