这篇文章主要为大家展示了如何使用Flutter permission_handler权限插件,内容简而易懂,希望大家可以学习一下,学习完之后肯定会有收获的,下面让小编带大家一起来看看吧。
编译环境:Flutter 版本v1.12.hotfix9 dart SDK:2.7.2
1 pubspec.yaml中引入:
# 权限
permission_handler: ^3.2.0
ios中info.plist配置(根据权限情况使用):
<!-- Permission options for the `location` group -->
<key>NSLocationWhenInUseUsageDescription</key>
<string>Need location when in use</string>
<key>NSLocationAlwaysAndWhenInUseUsageDescription</key>
<string>Always and when in use!</string>
<key>NSLocationUsageDescription</key>
<string>Older devices need location.</string>
<key>NSLocationAlwaysUsageDescription</key>
<string>Can I haz location always?</string>
<!-- Permission options for the `mediaLibrary` group -->
<key>NSAppleMusicUsageDescription</key>
<string>Music!</string>
<key>kTCCServiceMediaLibrary</key>
<string>media</string>
<!-- Permission options for the `calendar` group -->
<key>NSCalendarsUsageDescription</key>
<string>Calendars</string>
<!-- Permission options for the `camera` group -->
<key>NSCameraUsageDescription</key>
<string>camera</string>
<!-- Permission options for the `contacts` group -->
<key>NSContactsUsageDescription</key>
<string>contacts</string>
<!-- Permission options for the `microphone` group -->
<key>NSMicrophoneUsageDescription</key>
<string>microphone</string>
<!-- Permission options for the `speech` group -->
<key>NSSpeechRecognitionUsageDescription</key>
<string>speech</string>
<!-- Permission options for the `sensors` group -->
<key>NSMotionUsageDescription</key>
<string>motion</string>
<!-- Permission options for the `photos` group -->
<key>NSPhotoLibraryUsageDescription</key>
<string>photos</string>
<!-- Permission options for the `reminder` group -->
<key>NSRemindersUsageDescription</key>
<string>reminders</string>
2 代码中具体使用:
void chosePhoto(int index) async {
PermissionHandler().requestPermissions(
[PermissionGroup.photos, PermissionGroup.camera]).then((map) {
if (map[PermissionGroup.photos] == PermissionStatus.granted ||
map[PermissionGroup.camera] == PermissionStatus.granted) {
chosePhotoFromPhone(context, index);
}
});
}
3 总结:
在使用的过程中可能会出现androidX 或者Swift语言的适配,这时候需要根据具体情况进行修改。
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