这期内容当中小编将会给大家带来有关如何解析InheritableThreadLocal ,文章内容丰富且以专业的角度为大家分析和叙述,阅读完这篇文章希望大家可以有所收获。
InheritableThreadLocal 继承自ThreadLocal,重写了childValue、getMap、createMap 方法,主要作用是子线程能够读取父线程的变量 看下这个类
public class InheritableThreadLocal<T> extends ThreadLocal<T> {
protected T childValue(T parentValue) {
return parentValue;
}
//返回的是Thread类的inheritableThreadLocals,而ThreadLocal使用的是threadLocals变量
ThreadLocalMap getMap(Thread t) {
return t.inheritableThreadLocals;
}
void createMap(Thread t, T firstValue) {
t.inheritableThreadLocals = new ThreadLocalMap(this, firstValue);
}
}
示例:
public class InheritableThreadLocalTest {
private static final InheritableThreadLocal<String> threadLocal = new InheritableThreadLocal<String> ();
public static void main(String [] args) throws InterruptedException {
threadLocal.set("hello world");
Thread thread = new Thread(new Runnable() {
@Override
public void run() {
//threadLocal.set("son thread");
System.out.println("thread:" + threadLocal.get());
}
});
thread.start();
thread.join();
System.out.println("main:" + threadLocal.get());
}
}
输出:
thread:hello world
main:hello world
这里如果我在子线程中set了一个新值,那结果会怎么样? 发现父线程的值没有改变
thread:son thread main:hello world
首先从新建子线程开始分析,这里主要就是将父线程的值copy到子线程中
//构造函数
public Thread(Runnable target) {
init(null, target, "Thread-" + nextThreadNum(), 0);
}
//直接跳到,最终的init方法
private void init(ThreadGroup g, Runnable target, String name,
long stackSize, AccessControlContext acc,
boolean inheritThreadLocals) {
if (name == null) {
throw new NullPointerException("name cannot be null");
}
this.name = name;
Thread parent = currentThread();
SecurityManager security = System.getSecurityManager();
//....省略中间部分,看主要的
//获取父线程的inheritableThreadLocals变量,如果不为空就copy父线程中的变量到子线程
if (inheritThreadLocals && parent.inheritableThreadLocals != null)
this.inheritableThreadLocals =
ThreadLocal.createInheritedMap(parent.inheritableThreadLocals);
/* Stash the specified stack size in case the VM cares */
this.stackSize = stackSize;
/* Set thread ID */
tid = nextThreadID();
}
//ThreadLocal.createInheritedMap方法
static ThreadLocalMap createInheritedMap(ThreadLocalMap parentMap) {
return new ThreadLocalMap(parentMap);
}
//ThreadLocalMap(parentMap) 方法
private ThreadLocalMap(ThreadLocalMap parentMap) {
Entry[] parentTable = parentMap.table;
int len = parentTable.length;
setThreshold(len);
//新建一个Entry数组,Entry继承了WeakReference,key为ThreadLocal类型
//这是为了在大数据量的时候,方便GC来回收已经失效的数据
table = new Entry[len];
for (int j = 0; j < len; j++) {
Entry e = parentTable[j];
if (e != null) {
@SuppressWarnings("unchecked")
ThreadLocal<Object> key = (ThreadLocal<Object>) e.get();
if (key != null) {
//InheritableThreadLocal 重写了childValue,返回value值
Object value = key.childValue(e.value);
Entry c = new Entry(key, value);
//计算数组索引位置,使用"线性探测法"
int h = key.threadLocalHashCode & (len - 1);
//如果当前位置有值,指针需要移到下一个位置,直到找到不为null的位置
while (table[h] != null)
h = nextIndex(h, len);
table[h] = c;
size++;
}
}
}
}
子线程获取父线程值分析,看ThreadLocal的get方法
public T get() {
Thread t = Thread.currentThread();
//实际调用InheritableThreadLocal类getMap方法,getMap返回的是当前线程的inheritableThreadLocals变量
//每个线程都有,是Thread类的局部变量
ThreadLocalMap map = getMap(t);
//如果是null会初始化一个value为null的ThreadLocalMap
if (map != null) {
//this就是InheritableThreadLocal类,看下getEntry方法
ThreadLocalMap.Entry e = map.getEntry(this);
if (e != null) {
@SuppressWarnings("unchecked")
T result = (T)e.value;
return result;
}
}
return setInitialValue();
}
//这里就是从table数组中去获取索引对应的值,这个table已经在new Thread的时候copy了父线程的数据
private Entry getEntry(ThreadLocal<?> key) {
int i = key.threadLocalHashCode & (table.length - 1);
Entry e = table[i];
if (e != null && e.get() == key)
return e;
else
//如果条件不成立,会循环整个table,并处理key失效的数据
//如果遍历完还没找到,就返回null
return getEntryAfterMiss(key, i, e);
}
子线程能够读取父线程数据,实际原因是新建子线程的时候,会从父线程copy数据
InheritableThreadLocal 继承了ThreadLocal,并重写childValue、getMap、createMap,对该类的操作实际上是对线程ThreadLocalMap的操作
上述就是小编为大家分享的如何解析InheritableThreadLocal 了,如果刚好有类似的疑惑,不妨参照上述分析进行理解。如果想知道更多相关知识,欢迎关注亿速云行业资讯频道。
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原文链接:https://my.oschina.net/itsaysay/blog/3095843