在Java中实现状态机可以通过以下几种方法:
public enum State {
STATE_A, STATE_B, STATE_C;
}
public interface StateMachine {
void setState(State state);
State getState();
void onEntry(State state);
void onExit(State state);
}
public class MyStateMachine implements StateMachine {
private State state;
@Override
public void setState(State state) {
this.state = state;
onExit(this.state);
onEntry(state);
}
@Override
public State getState() {
return state;
}
@Override
public void onEntry(State state) {
// 处理进入状态的逻辑
}
@Override
public void onExit(State state) {
// 处理退出状态的逻辑
}
}
public interface State {
void handle(Context context);
}
public class StateA implements State {
@Override
public void handle(Context context) {
// 处理StateA的逻辑
context.setState(new StateB());
}
}
public class StateB implements State {
@Override
public void handle(Context context) {
// 处理StateB的逻辑
context.setState(new StateC());
}
}
public class StateC implements State {
@Override
public void handle(Context context) {
// 处理StateC的逻辑
context.setState(new StateA());
}
}
public class Context {
private State state;
public Context() {
state = new StateA();
}
public void setState(State state) {
this.state = state;
}
public void request() {
state.handle(this);
}
}
Apache Commons State: https://commons.apache.org/proper/commons-state/
JSR 310 State: https://www.jcp.org/en/jsr/detail?id=310
这些方法都可以实现状态机,你可以根据项目需求选择合适的方法。