这篇文章主要介绍“HTML+CSS+JS怎么实现抓娃娃机游戏”,在日常操作中,相信很多人在HTML+CSS+JS怎么实现抓娃娃机游戏问题上存在疑惑,小编查阅了各式资料,整理出简单好用的操作方法,希望对大家解答”HTML+CSS+JS怎么实现抓娃娃机游戏”的疑惑有所帮助!接下来,请跟着小编一起来学习吧!
如上图,一个移动的抓手,以及几个礼物样品,还有左右移动,抓起按钮,素材很简单,但是做出来的效果还是有娃娃机的感觉的
布局部分比较简单,直接贴代码了。可以根据自己的需求不同自定义即可~
<div class="page-portrait" id="page-portrait"> <div id="pageContainer" class="page-container game-box"> <div class="poster-main"> <ul class="poster-list"> <li class="item lw1"><img src="images/dx-lw1.png" alt=""></li> <li class="item lw2"><img src="images/dx-lw2.png" alt=""></li> <li class="item lw3"><img src="images/dx-lw3.png" alt=""></li> <li class="item lw4"><img src="images/dx-lw4.png" alt=""></li> <li class="item lw5"><img src="images/dx-lw5.png" alt=""></li> <li class="item lw6"><img src="images/dx-lw6.png" alt=""></li> </ul> </div> <div id="stop" class="button"></div> <div id="left" class="left-btn"></div> <div id="right" class="right-btn"></div> <div class="zhua-top"> <span class="zhua-zuo"></span> <span class="zhua-zhu"></span> <div class="zhua zhuamove"></div> </div> </div> </div>
css用到了几个运动处理了爪子的动效,如下方代码所示
@keyframes run { 0% { background-image: url(../images/dx-zhua3.png); } 25% { background-image: url(../images/dx-zhua2.png); } 50% { background-image: url(../images/dx-zhua1.png); } 75% { background-image: url(../images/dx-zhua2.png); } 100% { background-image: url(../images/dx-zhua3.png); } } @keyframes zhuashou { 0% { top: 360px; background-image: url(../images/dx-zhua1.png); } 100% { top: 360px; background-image: url(../images/dx-zhua2.png); } } @keyframes zhuadown { 0% { top: 138px; background-image: url(../images/dx-zhua1.png); } 100% { top: 360px; background-image: url(../images/dx-zhua1.png); } } @keyframes zhua-slideUp { 0% { top: 360px; background-image: url(../images/dx-zhua2.png); } 100% { top: 138px; background-image: url(../images/dx-zhua2.png); } } @keyframes img-slideUp { 0% { top: 23px; } 100% { top: -200px; } }
js代码创建了一个控制器类,处理事件以及动画效果的交替等。
var Carousel = { data: { result: 1 }, init: function () { Carousel.control(); }, stop: function () { $(".zhua").removeClass("zhuamove").addClass("zhuadown"); $(".zhua-zhu").addClass("zhudown"); var timer01 = setTimeout(function () { $(".zhua").removeClass("zhuadown").addClass("zhuashou"); var timer03 = setTimeout(function () { $(".zhua").removeClass("zhuashou").addClass("zhuaup"); $(".zhua-zhu").removeClass("zhudown").addClass("zhuup"); $(".poster-list .lw" + (Carousel.data.result + 1)).addClass("img-slideUp"); clearTimeout(timer03); timer03 = null; }, 800); var timer02 = setTimeout(function () { $(".zhua").removeClass("zhuaup").removeClass("zhuaup1"); $(".zhua-zhu").removeClass("zhuup"); clearTimeout(timer02); timer02 = null; alert("恭喜您抽中一等奖~"); Carousel.start(); }, 2500); clearTimeout(timer01); timer01 = null; }, 1000); }, start: function () { $(".zhua").addClass("zhuamove"); $(".zhua").removeClass("zhuadown").removeClass("zhuaup1").removeClass("zhuaup"); $(".poster-list .item").removeClass("img-slideUp").removeClass("img-slideOutUp"); }, zhuaMove: function (num) { switch (num) { case 0: $(".zhua-top").animate({ left: -145, },300); break; case 1: $(".zhua-top").animate({ left: 0, },300); break; case 2: $(".zhua-top").animate({ left: 145, },300); break; } }, control: function () { $("#left").on("click", function () { Carousel.data.result--; if (Carousel.data.result <= 0) { Carousel.data.result = 0; } Carousel.zhuaMove(Carousel.data.result); }); $("#stop").click(Carousel.stop); $("#right").on("click", function () { Carousel.data.result++; if (Carousel.data.result >= 2) { Carousel.data.result = 2; } Carousel.zhuaMove(Carousel.data.result); }); }, };
到此,关于“HTML+CSS+JS怎么实现抓娃娃机游戏”的学习就结束了,希望能够解决大家的疑惑。理论与实践的搭配能更好的帮助大家学习,快去试试吧!若想继续学习更多相关知识,请继续关注亿速云网站,小编会继续努力为大家带来更多实用的文章!
免责声明:本站发布的内容(图片、视频和文字)以原创、转载和分享为主,文章观点不代表本网站立场,如果涉及侵权请联系站长邮箱:is@yisu.com进行举报,并提供相关证据,一经查实,将立刻删除涉嫌侵权内容。